BAs elle a l'aire bien mais j'ai des erreur quand je veut compiller.
les voila :
C:\DOCUME~1\BrunoLB\Bureau\ULTIMA~1\GAMEMO~1\18sept.pwn(1156) : error 029: invalid expression, assumed zero
C:\DOCUME~1\BrunoLB\Bureau\ULTIMA~1\GAMEMO~1\18sept.pwn(1156) : error 029: invalid expression, assumed zero
C:\DOCUME~1\BrunoLB\Bureau\ULTIMA~1\GAMEMO~1\18sept.pwn(1156) : error 017: undefined symbol "PDK"
C:\DOCUME~1\BrunoLB\Bureau\ULTIMA~1\GAMEMO~1\18sept.pwn(1156) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
Et voila ce que j'ai mis :
public OnPlayerRequestClass(playerid, classid)
{
//-------------------------------Team PDK
if(classid == 0 || classid == 1 || classid == 2)
{
SetPlayerColor(playerid,jaune);
PlayerNameStartsWith (playerid, const [PDK] []);
GameTextForPlayer(playerid,"Team PDK",500,3);
}
//-------------------------------Team XST
else if(classid == 3 || classid == 4 || classid == 5)
{
PlayerNameStartsWith (playerid, const [XST] []);
SetPlayerColor(playerid,bleu);
GameTextForPlayer(playerid,"~b~Team XST",500,3);
}
//-------------------------------Team 3
else if(classid == 6 || classid == 7 || classid == 8)
{
SetPlayerColor(playerid,vert);
GameTextForPlayer(playerid,"~g~Team 3",500,3);
}
//-------------------------------Team 4
else if(classid == 9 || classid == 10 || classid == 11)
{
SetPlayerColor(playerid,rouge);
GameTextForPlayer(playerid,"~r~Team 4",500,3);
}
SetPlayerPos(playerid, 1885.5482,-1366.2146,19.1406);
SetPlayerCameraPos(playerid, 1886.1637,-1359.1661,19.1406);
SetPlayerCameraLookAt(playerid, 1885.5482,-1366.2146,19.1406);
SetPlayerFacingAngle(playerid, 10);
ApplyAnimation(playerid,"DANCING","DNCE_M_A",4.0,1,0,0,0,-1);
return 1;
}La ligne 1156 est : PlayerNameStartsWith (playerid, const [PDK] []);
Et j'ai mis l'include en haut de mon GM