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Problèmes et bugs / Re : Gta ne se lance plus...
« le: 04 Octobre 2009, 22:24:41 »
Oui ont ma di sa j'ai fait une recherche dans windows j'ai trouver les fichiers gtasa.set et je les ai supprimés !
Cette section vous permet de consulter les contributions (messages, sujets et fichiers joints) d'un utilisateur. Vous ne pourrez voir que les contributions des zones auxquelles vous avez accès.
if(strcmp(cmd, "/braquer", true) == 0 || strcmp(cmd, "/braquage", true) == 0 || strcmp(cmd, "/brako", true) == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMembre] == 1||PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMembre] == 2 ||PlayerInfo[i][pLeader] == 2)
{
CopPlayers ++;
}
if(PlayerToPoint(100, playerid,2305.688964,-16.088100,26.749599))// Coordonnées de la banque
{
if(RobbedTime[playerid] == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "Vous ne pouvez pas braquer plus d'une fois par jour!");
}
if(OnDuty[i] == 1 && CopPlayers >= 2)
{
SendClientMessage(playerid, COLOR_GREY, "Il Faut au Moins 2 Policiers en service pour braquer une Banque !");
return 1;
}
if(RobbedTime[playerid] == 0)
{
SetTimerEx("Braquage2",20000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Braquage de Banque...",20000,3);
TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 0, 0, 0, 0, 0);
format(string, sizeof(string), "** QG: La Banque de Scorpion City est braquer!!!!!. **", sendername);
SendRadioMessage(1, TEAM_BLUE_COLOR, string);
format(string, sizeof(string), "** QG: La Banque de Scorpion City est braquer!!!!!. **", sendername);
SendRadioMessage(2, TEAM_BLUE_COLOR, string);
format(string, sizeof(string), "** QG: La Banque de Scorpion City est braquer!!!!!. **", sendername);
SendRadioMessage(3, TEAM_BLUE_COLOR, string);
WantedPoints[playerid]+=20; SetPlayerCriminal(playerid,255, "Braquage de Banque!");
}
else if(PlayerToPoint(100, playerid,-30.875, -88.9609, 1004.53))// Coordonnées 24/7
{
if(RobbedTime[playerid] == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "Vous ne pouvez pas braquer plus d'une fois par jour!!");
}
if(OnDuty[i] == 1 && CopPlayers >= 1)
{
SendClientMessage(playerid, COLOR_GREY, "Il Faut au Moins 1 Policier en service pour braquer un 24/7!");
return 1;
}
if(RobbedTime[playerid] == 0)
{
SetTimerEx("Braquage3",10000,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Braquage de 24/7...",10000,3);
TogglePlayerControllable(playerid, 0);
format(string, sizeof(string), "** QG: Un 24/7 de Scorpion City se fait braquer!!!!!. **", sendername);
SendRadioMessage(1, TEAM_BLUE_COLOR, string);
format(string, sizeof(string), "** QG: Un 24/7 de Scorpion City se fait braquer!!!!!. **", sendername);
SendRadioMessage(2, TEAM_BLUE_COLOR, string);
format(string, sizeof(string), "** QG: Un 24/7 de Scorpion City se fait braquer!!!!!. **", sendername);
SendRadioMessage(3, TEAM_BLUE_COLOR, string);
WantedPoints[playerid]+=6; SetPlayerCriminal(playerid,255, "Braquage de 24/7!");
}
}
}
}
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new admin = PlayerInfo[playerid][pAdmin] => 4 ;
SendDeathMessage(killerid, admin, reason);
return 1;
}
(5630) : error 029: invalid expression, assumed zero
(5630) : warning 215: expression has no effect
(5630) : error 001: expected token: ";", but found "if"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
else if(CheckPermis[playerid] > 0)
{
if(CheckPermis[playerid] == 1)
{
if(IsPlayerInAnyVehicle(playerid))
{
new carid = GetPlayerVehicleID(playerid);
if(IsAInstructeurCar(carid))
{
switch(DrugFermierPickup[playerid][0])
{
case 0:
{
SetPlayerCheckpoint(playerid, -2028.7186,-185.3621,35.1764, 5.0);
SendClientMessage(playerid, COLOR_YELLOW2, "Faite l'exercice, Soiyez Rp (^_^).");
if(JustStarted[playerid] != 0)
{
JustStarted[playerid] = 0;
FermierPickup[playerid][0]++;
}
}
case 1:
{
SetPlayerCheckpoint(playerid, -2052.7415,-220.8886,35.1825, 5.0);
if(JustStarted[playerid] != 0)
{
JustStarted[playerid] = 0;
FermierPickup[playerid][0]++;
}
}
case 2:
{
SetPlayerCheckpoint(playerid, -2061.5586,-257.4008,35.1821, 5.0);
if(JustStarted[playerid] != 0)
{
JustStarted[playerid] = 0;
FermierPickup[playerid][0]++;
}
}
case 3:
{
SetPlayerCheckpoint(playerid, -2075.1162,-230.5337,35.1820, 5.0);
if(JustStarted[playerid] != 0)
{
JustStarted[playerid] = 0;
FermierPickup[playerid][0]++;
}
}
case 4:
{
SetPlayerCheckpoint(playerid, -2078.7092,-179.6835,35.1814, 5.0);
if(JustStarted[playerid] != 0)
{
JustStarted[playerid] = 0;
FermierPickup[playerid][0]++;
}
}
case 5:
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Garer la voiture.");
GameTextForPlayer(playerid, "~r~Allez sur le marqueur rouge",5000,1);
SetPlayerCheckpoint(playerid, -2080.1780,-117.5618,35.3203,5.0); //
if(JustStarted[playerid] != 0)
DrugFermierPickup[playerid][0] = 0;
{
OnPlayerEnterCheckpoint(playerid);
JustStarted[playerid] = 0;
Plots(playerid);
SetPlayerPos(playerid, -2025.9832,-116.9980,1035.1719);
PassageCode[playerid]= 1;
GameTextForPlayer(playerid, "~y~Cour de Conduite",5000,1);
SetPlayerInterior(playerid,3);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_YELLOW2, "Ok, Vous allez passez le permis auto.");
SendClientMessage(playerid, COLOR_LIGHTRED, "1ère Question");
SendClientMessage(playerid, COLOR_LIGHTRED, "Quelle la vitesse autorisé à Scorpion City ?");
SendClientMessage(playerid, COLOR_LIGHTRED, "1- 40 km/h");
SendClientMessage(playerid, COLOR_LIGHTRED, "2- 150 km/h");
SendClientMessage(playerid, COLOR_LIGHTRED, "3- 80 km/h");
SendClientMessage(playerid, COLOR_YELLOW2, "Repondez en tapant le numero de la réponse!");
}
}
}
}
}
}
return 1;
}