Quand tu as tes lignes de tes objets tu ouvre ton Game Mode et tu va dans OnGameModeInit et c'est ici que tu colle les lignes, voici un exemple :
public OnGameModeInit()
{
CreateObject(4842,262.073,7146.458,-4.432,0.0,0.0,33.750); // Toutes ces lignes c'est des objets.
CreateObject(4842,204.915,7303.293,-4.558,0.0,0.0,-112.500);
CreateObject(4842,370.294,7266.342,-4.346,0.0,0.0,146.250);
CreateObject(16685,207.322,7194.509,4.739,0.0,0.0,0.0);
CreateObject(16685,248.308,7224.324,4.665,0.0,0.0,0.0);
CreateObject(16685,226.305,7274.932,4.666,0.0,0.0,0.0);
return 1;
}
Voilà ++