C'est pas compliqué, c'est dans OnPlayerSpawn ,OnPlayerResquestClass :
dans OnPlayerSpawn:
else if(gTeam[playerid] == TEAM_FBI){
SetPlayerColor(playerid,COLOR_BLEUTROUBLE); // bleu foncé
}
c'est un exemple
Dans OnPlayerResquestClass :
if(classid == 3)
{
GameTextForPlayer(playerid, "~g~FBI", 500, 3);
SetPlayerColor(playerid,COLOR_BLEUTROUBLE);
gTeam[playerid] = TEAM_FBI;
}
-----------------------------------------------//
else if(classid == 3)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -1603.4590,754.2833,-4.9063);
SetPlayerFacingAngle(playerid,0);
SetPlayerCameraPos(playerid, -1599.1938,758.6155,-4.9063);
SetPlayerCameraLookAt(playerid, -1603.4590,754.2833,-4.9063);
}
Voila, après pour définir les Class ID : SetPlayerClass
} else if(classid == 3) {
gTeam[playerid] = TEAM_FBI;
Voila