Bonsoir,
NatiVe regarde le reste de mon script tu comprendra mieux.
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/lc", true) == 0) {
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid,-732.0,504.0,1372.5);
GameTextForPlayer(playerid,"Liberty City",1000,1);
return 1;
}if (strcmp(cmdtext, "/jump" , true) == 0) {
GetPlayerPos(playerid,Pos[playerid][5],Pos[playerid][6],Pos[playerid][7]);
PlayerPlaySound(playerid,1056);
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,Pos[playerid][5],Pos[playerid][6],520);
SetPlayerPos(playerid,Pos[playerid][5],Pos[playerid][6],520);
}
else {
SetPlayerPos(playerid,Pos[playerid][5],Pos[playerid][6],520);
}
return 1;
}if (strcmp("/tn", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,2058.0991,1374.3185,10.6719);
SetPlayerFacingAngle(playerid,93.9228);
GameTextForPlayer(playerid,"Voiture Tunning",1000,1);
return 1;
}if (strcmp("/ls", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,1928.5251,-2662.9631,13.1500);
GameTextForPlayer(playerid,"Los Santos StuntPort",1000,1);
return 1;
}
Tu as comprit pourqui je met } avant le if ?
Cordialement, yoyo17.
EDIT: coco76 j'ai mit : }if (strcmp(cmdtext, "/jump" , true, 1) == 0){ comme tu m'as dit mais sa change rien du tout.