public OnPlayerStateChange(playerid, newstate, oldstate)
{
if (newstate == PLAYER_STATE_DRIVER)
{
if (IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerHavePermis == 1)
{
}
else if(IsPlayerHavePermis == 0)
{
new Car = GetPlayerVehicleID(playerid), Model = GetVehicleModel(Car);
switch(Model) { case 480: return SendClientMessage(playerid, COLOR_RED, "Tu conduit sans permis...");
}
}
}
}
}
J'ai trouver ça, j'ai pas tester...