Bah oué vu que je peux réussir qu'avec des FS mais pour le chat j'ai pas tro compris,en plus ma chat box est comme lalu stunt mais avec le FS de Xolokos d'Admin System (Xadmin) je peux pu faire t et écrire.J’essaie de comprendre le bout de code que tu ma dit.
Désoler du double post mais je trouve pas OnPlayertext dans sa:
[spoiler]}
public OnPlayerCommandText(playerid, cmdtext [])
{
return 0;
}
public OnPlayerDisconnect(playerid, reason)
{
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s Vient de quitter la partie",name);
SendClientMessageToAll(COLOR_WHITE, string);
return 1;
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
{
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
if(!strcmp(playername,"Otage 1",true))
{
SetPlayerPos(playerid, -1978.48, 435.30, 35.39);
SetPlayerSkin(playerid,206);
}
}
else
{
SendClientMessage(playerid,COLOR_LIMEGREEN,"Modern War Rôle play Production");
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(GetPlayerWeapon(killerid) == 38) Ban(killerid);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}[/spoiler]