Je sais pas si ça suffit mais bon :
SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /hedit [name] [houseid] [(Optional)amount]");
SendClientMessageEx(playerid, COLOR_GREY, "Available names: Exterior, Interior, CustomInterior, Class (1-3), Level, Price");
return 1;
}
if(strcmp(choice, "interior", true) == 0)
{
GetPlayerPos(playerid, HouseInfo[houseid][hInteriorX], HouseInfo[houseid][hInteriorY], HouseInfo[houseid][hInteriorZ]);
GetPlayerFacingAngle(playerid, HouseInfo[houseid][hInteriorA]);
HouseInfo[houseid][hHInteriorWorld] = GetPlayerInterior( playerid );
SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the interior!" );
SaveHouses();
format(string, sizeof(string), "%s has edited HouseID %d's Interior.", GetPlayerNameEx(playerid), houseid);
Log("logs/hedit.log", string);
return 1;
}