ok mais la je compren dvrament plus rien :blink ;D car g preparer un code pour les armure mais sois i m'affiche pas le bon texte ou il y'a un bug au niveaut des pick up (i un autre apparait diretement quand je le prend) et don la fonction na pas le temps d'agire et donc le personne a tout sa vie le phenomene de la double appartition se manifester a partir deu deuxime pickup
new pickgp; //au debut apres les include
//sf
pickgp = AddStaticPickup(1242, 2, -1614.8715,686.6466,7.1875);
pickgp = AddStaticPickup(1242, 2, -1617.3870,686.5842,7.1875);
pickgp = AddStaticPickup(1242, 2, -1614.8715,686.6466,7.1875);
pickgp = AddStaticPickup(1242, 2, -1619.9105,692.9993,7.1875);
pickgp = AddStaticPickup(1242, 2, -1600.9403,730.5913,-4.9063);
pickgp = AddStaticPickup(1242, 2, -1599.4857,730.3182,-4.9063);
pickgp = AddStaticPickup(1242, 2, -1596.2815,730.4917,-4.9063);
pickgp = AddStaticPickup(1242, 2, -1590.8850,733.8392,-4.9063);
pickgp = AddStaticPickup(1242, 2, -1593.2040,734.7852,-4.9063);
pickgp = AddStaticPickup(1242, 2, -1595.4840,735.1523,-4.9063);
pickgp = AddStaticPickup(1242, 2, -1598.3239,735.3124,-4.9063);
//lv
pickgp = AddStaticPickup(1242, 2, 301.5684,170.4484,1007.1719);
pickgp = AddStaticPickup(1242, 2, 301.7295,172.0406,1007.1719); //sa dans [b]OnGameModeInit[/b]
public OnPlayerPickUpPickup(playerid, pickupid){
{
if (pickupid == pickgp)
{
if(gTeam[playerid] == POLICE || gTeam[playerid] == ADM )
SendClientMessage(playerid,0x8000FFFF,"Ne le gaspille pas");
}else{
SendClientMessage(playerid,0xFF0000FF,"Desoler mais tu ne fait pas parti de la police");
SetPlayerArmour(playerid,0.0);
}
}
return 1;
} //sa ver la fin
je comprend pas ma faute elle dois etre toute bette mais je vois vraiment pas