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switch (classid) { case 0: GameTextForPlayer(playerid, "Booh, 500, 3); case 1: GameTextForPlayer(playerid, "Gha", 500, 3); case 2: GameTextForPlayer(playerid, "Meh", 500, 3); }
Code: (cpp) [Sélectionner] switch (classid) { case 0: GameTextForPlayer(playerid, "Booh, 500, 3); case 1: GameTextForPlayer(playerid, "Gha", 500, 3); case 2: GameTextForPlayer(playerid, "Meh", 500, 3); }Ne pas oublier la possibilité d'un switch.