public OnPlayerDeath(playerid, killerid, reason)
{
SSendClientMessageToAll(0xDEEE20FF"%s a killé %d "killerid, playerid);
return 1;
}
La fonction SSendClientMessageToAll n'existe pas.
Envoyé un message non-formaté c'est pas super.
Envoyé des index à la place des pseudos, c'est pas très esthétique.
public OnPlayerDeath(playerid, killerid, reason)
{
new killername[MAX_PLAYER_NAME] = "";
new playername[MAX_PLAYER_NAME] = "";
new formatedstring[62] = "";
GetPlayerName(killerid, killername, sizeof(killername));
GetPlayerName(playerid, playername, sizeof(playername));
format(formatedstring, sizeof(formatedstring), "%s a tué %s !", killername, playername);
SendClientMessageToAll(0xFFFFFF", formatedstring);
return 1;
}