Slt
Moi j'en utilise sur mon serveur, elle est tiré du gl_actions
La voici:
new gPlayerUsingLoopingAnim[MAX_PLAYERS];
new Text:txtAnimHelper;
LoopingAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp)
{
gPlayerUsingLoopingAnim[playerid] = 1;
ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp);
TextDrawShowForPlayer(playerid,txtAnimHelper);
}
IsKeyJustDown(key, newkeys, oldkeys)
{
if((newkeys & key) && !(oldkeys & key)) return 1;
return 0;
}
LoopingAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); // il va trembler au sol en boule
A+ ;)