la commande de la prison ok x)
mais je viens de remarquer que lorsque je tape par exemple
/a ou /b ou /c
cela m'ouvre tout de même le magasin :lipsrsealed: :lipsrsealed:
sinon voici la prison :
[spoiler]// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_ORED 0xFF0000FF
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x9EC73DAA
#define COLOR_GROVE 0x00FF00FF
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xDABB3EAA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0x458E1DAA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Hello");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" jérémy");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/jail", true, 5))
{
if (IsPlayerAdmin(playerid))
{
if(!strlen(cmdtext[6]))
{
SendClientMessage(playerid, COLOR_ORED, "Usage: /jail [playerid]");
return 1;
}
new ID = strval(cmdtext[6]);
new strv[170];
if(IsPlayerConnected(ID))
{
format(strv, 170, "~ You have been jailed");
SendClientMessage(ID,COLOR_ORANGE, strv);
SetPlayerPos(ID, 264.8763,81.9862,1001.0390);
SetPlayerInterior(ID, 6);
}
}
return SendClientMessage(playerid, COLOR_RED, "Your not rcon admin!");
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}[/spoiler]
désolé j'ai laissé les commande inutile ^^
sinon voici mon magasin
[spoiler]#include <a_samp>
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_BLUE 0x0000BBAA
#if defined FILTERSCRIPT
#else
main(){}
#endif
////////////////////////////////////////////////////////////////////////////////
public OnPlayerCommandText(playerid, cmdtext[]){
if(strcmp(cmdtext,"/v", true)){
ShowPlayerDialog(playerid,5,DIALOG_STYLE_LIST,"Shop","1.choisit :\r\n2. Lot d'arme n°1(200)\r\n3. Lot d'arme n°2(200)\r\n4. Lot d'arme n°3(200)\r\n5.voiture basique(free)\r\n3. Dodo(100)\r\n4. karting(100)\r\n5. Squale(100)\r\n6. Nrg500(100)\r\n7. Sanchez(100)\r\n8. Patriot(100)\r\n9. hélico(200)\r\n10. monster(200)\r\n11. bullet(200)\r\n12. helico avec mitralleuse(500)\r\n13. hydra(500)\r\n14. hunter(700)\r\n15. Tank(800)\r\n16. Gilet par balle(300)","ok", "quitter");
return 1;}
return 0;}
////////////////////////////////////////////////////////////////////////////////
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){
if(dialogid == 5){
if(!response){
SendClientMessage(playerid, -1, "You canceled");}
switch(listitem)
{
case 1:{
if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 200");
PlayAudioStreamForPlayer(playerid, "
http://www.universal-soundbank.com/mp3/sounds/3573.mp3");
GivePlayerWeapon(playerid, 5,1 );
GivePlayerWeapon(playerid, 22, 500);
GivePlayerWeapon(playerid, 27, 300);
GivePlayerWeapon(playerid, 32, 500);
GivePlayerWeapon(playerid, 30, 500);
GivePlayerWeapon(playerid, 35, 3);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 39, 10);
GivePlayerWeapon(playerid, 40, 1);
GivePlayerMoney(playerid,-200);
SendClientMessage(playerid,COLOR_RED,"t'as le lot d'arme n°1");}
case 2:{
if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 200");
PlayAudioStreamForPlayer(playerid, "
http://www.universal-soundbank.com/mp3/sounds/3577.mp3");
GivePlayerWeapon(playerid, 8, 1);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 23, 500);
GivePlayerWeapon(playerid, 26, 500);
GivePlayerWeapon(playerid, 28, 500);
GivePlayerWeapon(playerid, 31, 500);
GivePlayerWeapon(playerid, 37, 200);
GivePlayerWeapon(playerid, 46, 1);
SendClientMessage(playerid,COLOR_RED,"t'as le lot d'arme n°2");
GivePlayerMoney(playerid,-200);}
case 3:{
if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 200");
PlayAudioStreamForPlayer(playerid, "
http://www.universal-soundbank.com/mp3/sounds/3563.mp3");
GivePlayerWeapon(playerid, 9, 1);
GivePlayerWeapon(playerid, 18, 10);
GivePlayerWeapon(playerid, 24, 500);
GivePlayerWeapon(playerid, 25, 500);
GivePlayerWeapon(playerid, 29, 500);
GivePlayerWeapon(playerid, 30, 500);
GivePlayerWeapon(playerid, 34, 20);
GivePlayerWeapon(playerid, 46, 1);
SendClientMessage(playerid,COLOR_RED,"t'as le lot d'arme n°3");
GivePlayerMoney(playerid,-200);}
case 4:{
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Regina = CreateVehicle(479, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PlayAudioStreamForPlayer(playerid, "
http://download.nnover.ru/data/uf2/3468314/87/33/5873379_TrollFace_-_Trololo.mp3");
PutPlayerInVehicle(playerid, Regina, 0);
SendClientMessage(playerid,COLOR_BLUE,"bravo t'as une voiture de merde!");}
case 5:{
if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 100");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Dodo = CreateVehicle(593, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Dodo, 0);
SendClientMessage(playerid,COLOR_BLUE,"Vole!!");
GivePlayerMoney(playerid,-100);}
case 6:{
if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 100");
new Float:Pos[4];
PlayAudioStreamForPlayer(playerid, "
http://www.mariomayhem.com/downloads/sound_tracks/Super_Mario_64_Original_Soundtrack/01%20%27%27It%27s%20a%20me,%20Mario!%27%27.mp3");
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Karting = CreateVehicle(571, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Karting, 0);
SendClientMessage(playerid,COLOR_BLUE,"it's me mario!!!");
GivePlayerMoney(playerid,-100);}
case 7:{
if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 100");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Squale = CreateVehicle(446, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Squale, 0);
SendClientMessage(playerid,COLOR_BLUE,"Vas-y vole!!");
GivePlayerMoney(playerid,-100);}
case 8:{
if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 100");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Nrg500 = CreateVehicle(522, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Nrg500, 0);
SendClientMessage(playerid,COLOR_BLUE,"roule ma poule x) !!");
GivePlayerMoney(playerid,-100);}
case 9:{
if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 100");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Sanchez = CreateVehicle(468, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Sanchez, 0);
SendClientMessage(playerid,COLOR_BLUE,"roule ma poule!!");
GivePlayerMoney(playerid,-100);}
case 10:{
if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 100");
new Float:Pos[4];
PlayAudioStreamForPlayer(playerid, "
http://www.sub.wz.cz/downloads/sounds/alert.mp3");
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Patriot = CreateVehicle(470, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Patriot, 0);
SendClientMessage(playerid,COLOR_BLUE,"let's go!!!");
GivePlayerMoney(playerid,-100);}
case 11:{
if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xEE3B3B, "You do not have $ 200");
PlayAudioStreamForPlayer(playerid, "
http://soundfxnow.com/soundfx/VideoGame-CaptainFalcon-FalconPunch.mp3");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Helico= CreateVehicle(487, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Helico, 0);
SendClientMessage(playerid,COLOR_BLUE,"vole!!!");
GivePlayerMoney(playerid,-200);}
case 12:{
if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xEE3B3B, "You do not have $200");
PlayAudioStreamForPlayer(playerid, "
http://www.soundboard.com/handler/DownLoadTrack.ashx?cliptitle=I%27ve+Got+Balls+Of+Steel&filename=ODQ1Mzk2ODM4NDUzODg_Rj_2bPliVe4LM.mp3");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Monsterb= CreateVehicle(557, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Monsterb, 0);
SendClientMessage(playerid,COLOR_BLUE,"écrase les tous!!");
GivePlayerMoney(playerid,-200);}
case 13:{
if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xEE3B3B, "You do not have $200");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Bullet= CreateVehicle(541, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
SendClientMessage(playerid,COLOR_BLUE,"Voilà pour toi :-)");
GivePlayerMoney(playerid,-200);}
case 14:{
if(GetPlayerMoney(playerid) < 500) return SendClientMessage(playerid,0xEE3B3B, "You do not have $500");
PlayAudioStreamForPlayer(playerid, "
http://www.k-netweb.net/blog/datas/2005/07/02/LOTR_GollumMyPreciousVO.mp3");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Seasparow= CreateVehicle(447, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Seasparow, 0);
SendClientMessage(playerid,COLOR_BLUE,"firefire!!!!");
GivePlayerMoney(playerid,-500);}
case 15:{
if(GetPlayerMoney(playerid) < 500) return SendClientMessage(playerid,0xEE3B3B, "You do not have $500");
PlayAudioStreamForPlayer(playerid, "
http://www.universal-soundbank.com/mp3/sounds/12655.mp3");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Hydra= CreateVehicle(520, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Hydra, 0);
SendClientMessage(playerid,COLOR_BLUE,"boum!!");
GivePlayerMoney(playerid,-500);}
case 16:{
if(GetPlayerMoney(playerid) < 700) return SendClientMessage(playerid,0xEE3B3B, "You do not have $700");
PlayAudioStreamForPlayer(playerid, "
http://content.ytmnd.com/content/5/1/4/514f4e09e6caa105565182841fba4fad.mp3");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Hunter= CreateVehicle(425, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Hunter, 0);
SendClientMessage(playerid,COLOR_BLUE,"Mwhahahaha!!");
GivePlayerMoney(playerid,-700);}
case 17:{
if(GetPlayerMoney(playerid) < 800) return SendClientMessage(playerid,0xEE3B3B, "You do not have $800");
PlayAudioStreamForPlayer(playerid, "
http://199.91.153.227/bc87kdskg5ig/982h1p8m7asgch8/Lord+of+the+Rings+Battle+scene+With+epic+music.mp3");
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
new Tank= CreateVehicle(432, Pos[0],Pos[1],Pos[2],Pos[3], 0, 1, 60);
PutPlayerInVehicle(playerid, Tank, 0);
SendClientMessage(playerid,COLOR_BLUE,"Mwhahahaha!!");
GivePlayerMoney(playerid,-800);}
case 18:{
if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xEE3B3B, "You do not have $300");
PlayAudioStreamForPlayer(playerid, "
http://66.90.118.45/ost/pokemon-gameboy-sound-collection/xsqkjgqemm/111-pokemon-recovery.mp3");
SetPlayerAttachedObject( playerid, 5, 19142, 1, 0.1, 0.039999, 0.000000, 2.459999, 0.0, -3.100000, 1, 1, 1);
SetPlayerArmour(playerid, 100);
GivePlayerMoney(playerid,-300);}}
return 1;}
return 0;}
////////////////////////////////////////////////////////////////////////////////[/spoiler]
voila merci x)