Bonsoir, j'aimerais adapter ce bout de code:
public OnPlayerConnect(playerid)
{
new formatZ[256];
format(formatZ,sizeof(formatZ),"%s'sAccount.txt",PlayerName(playerid));
if(!udb_Exists(formatZ))
{
udb_Create(formatZ,"209010");
}
PlayerInfo[playerid][Rank] = dUserINT(formatZ).("Rank");
PlayerInfo[playerid][MafiaGangLeader] = dUserINT(formatZ).("MafiaGangLeader");
PlayerInfo[playerid][MafiaGangPlayer] = dUserINT(formatZ).("MafiaGangPlayer");
return 1;
}
stock PlayerName(playerid)
{
new name[255];
GetPlayerName(playerid, name, 255);
return name;
}
public OnPlayerDisconnect(playerid)
{
new formatZ2[256];
format(formatZ2,sizeof(formatZ2),"%s'sAccount.txt",PlayerName(playerid));
dUserSetINT(formatZ2).("Rank",PlayerInfo[playerid][Rank]);
dUserSetINT(formatZ2).("MafiaGangLeader",PlayerInfo[playerid][MafiaGangLeader]);
dUserSetINT(formatZ2).("MafiaGangPlayer",PlayerInfo[playerid][MafiaGangPlayer]);
return 1;
}
pour qu'il fonctionne avec AOD de Sim.
Si vous aviez une solution merci de me la communiqué .
Cordialement