Le mien fonctionne très bien aussi ^^
Après c'eest qu'un code moi temps que sa flip la caisse xD
Edite !!
C:\Users\Jackass\Desktop\jackass 2\gamemodes\jackass 2.pwn(3434) : error 017: undefined symbol "X"
C:\Users\Jackass\Desktop\jackass 2\gamemodes\jackass 2.pwn(3435) : error 017: undefined symbol "Angle"
C:\Users\Jackass\Desktop\jackass 2\gamemodes\jackass 2.pwn(3436) : error 017: undefined symbol "X"
C:\Users\Jackass\Desktop\jackass 2\gamemodes\jackass 2.pwn(3437) : error 017: undefined symbol "Angle"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
=
if (PRESSED(KEY_CROUCH))
{
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
SetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z + 1);
SetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
}
return 1;
}
Et le mien ^^
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
=
if (PRESSED(KEY_CROUCH))
{
new VehicleID, Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, X, Y, Z);
SetVehicleZAngle(VehicleID, 0);
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
}
return 1;
}