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Réclamations et suggestions / Supprimé mon compte
« le: 02 Juillet 2010, 15:09:00 »
Bonjour, j'aimerais savoir s'il était possible de fermé et supprimé mon compte ? Merci d'avance.
Raison : Personnelle !
Raison : Personnelle !
Cette section vous permet de consulter les contributions (messages, sujets et fichiers joints) d'un utilisateur. Vous ne pourrez voir que les contributions des zones auxquelles vous avez accès.
if(strcmp(cmd,"/backup",true)==0 || strcmp(cmd,"/bk",true)==0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
if (PlayerInfo[playerid][pRequestingBackup] != 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "A TOUTE LES UNITES: %s a besoin de votre aide, il est marqué sur la carte (point rouge).", sendername);
PlayerInfo[playerid][pRequestingBackup] = 1;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
SetPlayerMarkerForPlayer(i, playerid, 0xFF0000FF);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
}
}
}
SendClientMessage(playerid, TEAM_BLUE_COLOR, "Tapez /bkc pour éffacer la requète.");
SetTimerEx("BackupClear", 180000, false, "ii", playerid, 1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Votre requète est déja active!");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Vous n'êtes pas policie!");
}
}
return 1;
}
if(strcmp(cmd,"/backupclear",true)==0 || strcmp(cmd,"/bkc",true)==0)
{
BackupClear(playerid, 0);
return 1;
}
if(strcmp(cmd, "/varreter2", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " Vous n'etes pas en service!");
return 1;
}
if(!PlayerToPoint(6.0, playerid, 184.9467,561.6790,1.3889))
{// Jail spot
SendClientMessage(playerid, COLOR_GREY, " Trop loin de la prison !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /varreter [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, " Limite entre 1 et $99999 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /varreter [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, " Limite de temps entre 1 et 20 minutes !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /varreter [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Limite entre 1 et 0 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /varreter [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below $0 or above $3000000 !"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Ce joueur n'est pas recherché !");
return 1;
}
format(string, sizeof(string), "* Vous avez arreté %s !", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "Arreté par %s ~n~ pour $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
ResetPlayerWeapons(suspect);
if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
{
format(string, sizeof(string), "<< Officier %s a arreté le suspect %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "<< FBI Agent %s a arreté le suspect %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pLeader]==3)
{
format(string, sizeof(string), "<< Soldier %s a arreté le suspect %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
SetPlayerPos(suspect,193.1821,526.9352,1.2907);
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Vous etes en prison pour %d secondes. Caution: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
}
else
{
JailPrice[suspect] = 0;
format(string, sizeof(string), "Vous etes en prison pour %d secondes. Caution: Pas de caution", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
}
PlayerInfo[suspect][pJailed] = 1;
PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Arreté");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
}//distance
}//not connected
else
{
SendClientMessage(playerid, COLOR_GREY, " Personne a arreter.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Vous ne faites pas partie des forces de l'ordre!");
return 1;
}
}//not connected
return 1;
}
if(PlayerInfo[playerid][pRank] < 4)
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(onsys[vehicleid] == 1) {
for(new d=0; d<3; d++) {
if(GetVehicleModel(vehicleid) == pbike[d][0]) {
speedo[playerid] = 2;
}
}
if(passenger[playerid] == 0) {
if (strcmp(VehicleInfo[vehicleid][owner],PlInfo[playerid][name],false) == 0) {
new string[256];
format(string, sizeof(string), "Bienvenue dans votre %s %s, conduisez prudemment!", VehicleInfo[vehicleid][name], PlInfo[playerid][name]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
if (strcmp(VehicleInfo[vehicleid][owner],"Etats",false) == 0) {
if(VehicleInfo[vehicleid][buybar] == 1) {
new string[256];
format(string,sizeof(string),"Cette %s n'est pas à acheter !", VehicleInfo[vehicleid][name]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
new string[256];
format(string, sizeof(string), "Cette %s est a vendre pour $%d, tapez /vmenu pour voir les options.",VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][vehiclecost]);
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
else {
new string[256];
format(string, sizeof(string), "Cette %s appartient à %s, et ne peut etre achetée.", VehicleInfo[vehicleid][name], VehicleInfo[vehicleid][owner]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
}
return 1;
}