#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(2, "Bill_Thomson");
public OnNPCSpawn() StartRecordingPlayback(2, "Bill_Thomson");ConnectNPC("bot_1","Bill_Thomson"); if(IsPlayerNPC(playerid))
{
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
if(!strcmp(playername,"Bill_Thomson",true))
{
SetPlayerSkin(playerid,59);
}
}ConnectNPC("bot_1","Bill_Thomson");ConnectNPC("Bill_Thomson","Bill_Thomson");Et augment le nombre de NPC mets le à 50 par exemple mais je suis pas du tout sur
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(2, "Bill_Thomson");
public OnNPCSpawn() StartRecordingPlayback(2, "Bill_Thomson");
Code: [Sélectionner] if(IsPlayerNPC(playerid)) |