// /jetpack
if(strcmp(cmdtext,"/jetpack", true) == 0)
{
if(IsPlayerAdmin(playerid))
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreatePickup(370,15, X,Y,Z);
}
return 1;
}
. Merci d'avance.
// /afk
if(strcmp(cmdtext,"/afk", true) == 0)
{
new result[128];
new nameplayer;
GetPlayerName(playerid, nameplayer);
SetPlayerName(format(result,sizeof(result), "AFK_%s.",nameplayer);
return 1;
}
C:\Documents and Settings\Didier\Bureau\pawno\filterscripts\sarto_cmds_filterscript.pwn(165) : error 035: argument type mismatch (argument 2)
C:\Documents and Settings\Didier\Bureau\pawno\filterscripts\sarto_cmds_filterscript.pwn(166) : error 001: expected token: ",", but found ";"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
On peut 'indiquer ce qui ne vas pas?
new PlayerName[MAX_PLAYER_NAME];//MAX_PLAYER_NAME est une constante qui correspond à la longueur maximale du nom d'un joueur
format(result,sizeof(result), "AFK_%s.",nameplayer);
SetPlayerName(playerid, result);
// /afk
if(strcmp(cmdtext,"/afk", true) == 0)
{
new result[128];
new PlayerName[MAX_PLAYER_NAME];
format(result,sizeof(result), "AFK_%s.",PlayerName);
SetPlayerName(playerid, result);
SendClientMessageToAll(COLOR_RED,"quelqu'un est maintenant afk");
return 1;
}
et je n'ai aucune erreur. // /destroyspawn
if(strcmp(cmdtext,"/destroyspawn", true) == 0)
{
// ici une ligne pour prendre tous les vehicules... spawnés et add paar addstaticvehicle
if(¡(is scriptcar))
DestroyVehicle(vehicleid) // defini juste avant
return 1;
}
(apres j'ajouterat les pickup)new initialname[32][MAX_PLAYERS];
new playerfinal[32];
dans la callback OnePlayerConnecteGetPlayerName(playerid, initialname[playerid], 32);
dans la callback OnePlayerDisconnectSetPlayerName(playerid,initialname[playerid]);
/afk// /afk
if(strcmp(cmdtext,"/afk", true) == 0)
{
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s est parti en pause", name);
SendClientMessageToAll(0x33CCFFAA, string);
SetPlayerVirtualWorld(playerid,7);
format(playerfinal, 32, "[PAUSE]%s", initialname[playerid]);
SetPlayerName(playerid, playerfinal);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "tape /re pour revenir dans le jeu");
TogglePlayerControllable(playerid,false);
SendClientMessageToAll(COLOR_RED,"quelqu'un est maintenant afk");
return 1;
}
/reif(strcmp(cmdtext,"/re", true) == 0)
{
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s est de retour", name);
SendClientMessageToAll(0x33CCFFAA, string);
SetPlayerName(playerid, initialname[playerid]);
SetPlayerVirtualWorld(playerid,0);
TogglePlayerControllable(playerid,true);
return 1;
}
je pense n'avoir rien oublier
new initialname[MAX_PLAYERS][32];