GTAOnline.net

San Andreas Multiplayer (sa:mp) => Scripting SA-MP [Pawn center] => Discussion démarrée par: HackMaite le 21 Avril 2009, 12:01:03

Titre: Problèmes d'ajout de véhicules
Posté par: HackMaite le 21 Avril 2009, 12:01:03
Bonjour,

Bon voila depuis quelques temps je ne peut pas ajouté de vehicules, je fais tout ce qui faut (/vsel,/save)
Apres je recupere la ligne dans savedpositions, je la met sur le serveur et quand je monte dedans ça me met que je ne suis pas un instructeur ...

voila mon script de voiture ::

Citer
   CreateVehicle(carselect[14], 1279.4,-1337.0,13.5,1.0,-1, -1, -1);//long
   CreateVehicle(580,1242.8634,-804.5648,78.9368,180.8673,0,0,-1); // Mafia
   CreateVehicle(580,1248.7798,-804.5505,78.9368,179.7798,0,0,-1); // Mafia
   CreateVehicle(580,1254.7732,-804.5524,78.9368,178.3198,0,0,-1); // Mafia
   CreateVehicle(409,1243.1770,-831.4661,78.9407,126.6197,0,0,-1); // Mafia
   CreateVehicle(405,1021.6207,-1135.4055,23.5300,90.5928,50,50,-1); // Yakuza
   CreateVehicle(405,1003.6184,-1135.5356,23.5944,89.7755,50,50,-1); // Yakuza
   CreateVehicle(560,1039.3622,-1135.5522,23.6151,90.3630,50,50,-1); // Yakuza
   CreateVehicle(445,1032.6975,-1119.1808,23.7731,178.2046,50,50,-1); // Yakuza
   CreateVehicle(409,-2159.6860,-2393.2295,30.5070,52.5176,1,1,-1); // limo mayor
   CreateVehicle(567,2505.1870,-1677.8004,13.2574,328.7556,16,16,-1); // Grove
   CreateVehicle(412,2506.3550,-1662.9075,13.2835,28.4868,16,16,1); // Grove
   CreateVehicle(536,2505.7759,-1695.2256,13.4245,1.9120,16,16,-1); // Grove
   CreateVehicle(560,2470.3662,-1671.4753,13.1995,190.8151,16,16,-1); // Grove
   CreateVehicle(411,1835.1447,-1666.5273,13.0275,180.6996,123,123,-1); // VLV
   CreateVehicle(522,1835.3702,-1691.5568,12.9504,358.1121,123,123,-1); // VLV
   CreateVehicle(560,1827.2728,-1671.5997,13.1673,359.6402,123,123,-1); // VLV
   CreateVehicle(560,1827.3390,-1692.8301,13.1669,0.7564,123,123,-1); // VLV
   CreateVehicle(427,1545.1902,-1655.0450,6.0223,89.3266,0,1,-1); // Police Cars
   CreateVehicle(427,1545.2577,-1659.0385,6.0224,90.0634,0,1,-1); // Police Cars
   CreateVehicle(528,1545.4045,-1663.1725,5.9331,89.3197,0,1,-1); // Police Cars
   CreateVehicle(523,1586.7151,-1679.0289,5.4673,315.1507,0,1,-1); // Police Cars
   CreateVehicle(523,1583.9150,-1676.2601,5.4648,314.4899,0,1,-1); // Police Cars
   CreateVehicle(596,1578.6189,-1710.7765,5.6116,0.2222,0,1,-1); // Police Cars
   CreateVehicle(596,1587.4678,-1710.7910,5.6112,359.5673,0,1,-1); // Police Cars
   CreateVehicle(596,1601.9957,-1696.0710,5.6110,89.1507,0,1,-1); // Police Cars
   CreateVehicle(596,1601.7982,-1692.0278,5.6111,89.7196,0,1,-1); // Police Cars
   CreateVehicle(596,1601.8239,-1688.0641,5.6111,90.6222,0,1,-1); // Police Cars
   CreateVehicle(601,1545.0714,-1667.9060,5.6494,89.7203,0,1,-1); // Police Cars
   CreateVehicle(487,1546.8768,-2627.0281,13.7235,359.1919,0,3,-1); // Helis
   CreateVehicle(487,1535.7666,-2627.2002,13.7234,359.7389,0,6,-1); // Helis
   CreateVehicle(487,1560.0164,-2627.2917,13.7239,0.4281,126,0,-1); // Helis
   CreateVehicle(487,1571.7872,-2627.0310,13.7236,0.3862,1,47,-1); // Helis
   CreateVehicle(520,1719.2292,-2593.3472,14.2753,90.0235,3,3,-1); // Helis
   CreateVehicle(520,1762.8575,-2593.3469,14.2752,90.0233,3,3,-1); // Helis
    CreateVehicle(538,805.8217,-1358.0571,-1.8018,90.2477,24,1,-1); // train
    CreateVehicle(603,2431.9771,-1244.2478,23.9465,267.4211,-1,-1,-1); // car
    CreateVehicle(541,-1634.4246,-2250.7798,30.9820,92.3658,3,3,-1); // My House out of City
   CreateVehicle(596,-1641.4358,-2228.2568,29.8072,127.4326,1,1,-1); // My House out of City
   CreateVehicle(510,-1640.8158,-2246.3357,31.0804,58.2515,0,0,-1); // My House out of City
   CreateVehicle(596,1498.8853,-1737.9573,13.1827,270.1716,0,0,-1); // Mayors Cars
   CreateVehicle(409,1481.1313,-1737.6171,13.2604,270.3133,1,1,-1); // Mayors Cars
   CreateVehicle(596,1464.2900,-1737.8702,13.1818,269.9666,0,0,-1); // Mayors Cars
   CreateVehicle(525,2313.7500,-2307.2654,13.4258,135.2925,1,1,-1); // Tow Trucks
   CreateVehicle(525,2316.7783,-2310.2097,13.4251,134.3878,1,1,-1); // Tow Trucks
   CreateVehicle(525,2319.8220,-2313.0605,13.4224,135.6619,1,1,-1); // Tow Trucks
   CreateVehicle(525,2322.7664,-2316.0747,13.4242,134.7974,1,1,-1); // Tow Trucks
   CreateVehicle(525,2302.4907,-2296.6733,13.4234,193.6421,1,1,-1); // Tow Trucks
   CreateVehicle(525,2308.1516,-2299.7441,13.4227,159.8686,1,1,-1); // Tow Trucks
   CreateVehicle(423,540.8303,-1820.8582,6.0848,235.6849,1,6,-1); // Ice Cream Car
   CreateVehicle(423,541.6438,-1811.8550,6.0852,199.4622,1,126,-1); // Ice Cream Car
   CreateVehicle(423,540.3734,-1804.8807,6.1057,302.7118,1,3,-1); // Ice Cream Car
    CreateVehicle(481,2465.3835,-1419.7684,28.3560,267.2970,3,3,-1); // Blood Bike
    CreateVehicle(481,2470.8706,-1419.9972,28.3483,267.8729,3,3,-1); // Blood Bike
    CreateVehicle(481,2467.6292,-1423.0460,28.3574,269.2518,3,3,-1); // Blood Bike
    CreateVehicle(481,2471.0234,-1423.0907,28.3550,269.2536,3,3,-1); // Blood Bike
   CreateVehicle(566,2506.9099,-1428.6801,28.2152,179.4477,3,3,-1); // Bloods Cars
   CreateVehicle(522,2506.8279,-1395.6501,28.2403,180.8016,3,3,-1); // Bloods Cars
   CreateVehicle(560,2507.0659,-1408.5503,28.2948,180.4890,3,3,-1); // Bloods Cars
   CreateVehicle(560,2796.4573,-1584.7449,10.6325,269.6304,6,6,-1); // Vagos
   CreateVehicle(522,2791.8538,-1623.6498,10.4883,343.6110,6,6,-1); // Vagos
   CreateVehicle(567,2796.2178,-1575.8724,10.7931,270.2699,6,6,-1); // Vagos
   CreateVehicle(560,2822.8215,-1557.8320,10.6314,90.5372,6,6,-1); // Vagos
    CreateVehicle(510,2464.0518,-1413.2102,23.2681,89.3862,-1,-1,-1); // bike
    CreateVehicle(510,2383.8784,-1501.4244,23.5117,180.3312,-1,-1,-1); // bike
    CreateVehicle(481,1822.8647,-1403.1378,13.0888,0.7044,-1,-1,-1); // bike
    CreateVehicle(481,2292.1689,-1494.6107,22.6477,173.6904,-1,-1,-1); // bike
    CreateVehicle(481,2613.2170,-1456.9888,32.0663,182.9974,-1,-1,-1); // bike
   CreateVehicle(481,1869.5742,-1359.2830,19.1406,268.2357,-1,-1,-1); // BMX at skatepark
   CreateVehicle(481,1869.8718,-1362.3702,19.1406,269.3219,-1,-1,-1); // BMX at skatepark
   CreateVehicle(510,1869.8733,-1366.3824,19.1406,269.3219,-1,-1,-1); // Moutain Bike at skatepark
   CreateVehicle(481,1885.8007,-1366.3333,19.1406,90.4081,-1,-1,-1); // BMX at skatepark
   CreateVehicle(510,1886.6813,-1363.0952,19.1406,86.9209,-1,-1,-1); // Moutain Bike at skatepark
   CreateVehicle(481,1886.2795,-1359.1777,19.1406,90.1796,-1,-1,-1); // BMX at skatepark
   CreateVehicle(478,422.2574,-1543.7627,27.5704,57.4819,3,3,-1); // Flowers 2 Car
   CreateVehicle(478,901.7251,-1559.0961,13.5381,124.3795,3,3,-1); // Flowers 3 car
   CreateVehicle(478,2526.3035,-1568.6327,22.5504,251.8526,3,3,-1); // Flowers 4 Car
   CreateVehicle(453,560.7657,-1924.7255,-0.5251,178.7775,1,1,-1); // Boats
   CreateVehicle(453,561.0715,-1943.0107,-0.4661,181.2365,1,1,-1); // Boats
   CreateVehicle(453,561.8059,-1957.3708,-0.2963,180.3838,1,1,-1); // Boats
   CreateVehicle(453,573.1667,-1924.2375,-0.1896,180.8695,1,1,-1); // Boats
   CreateVehicle(453,573.6179,-1956.6511,-0.5140,178.8639,1,1,-1); // Boats
   CreateVehicle(453,573.4332,-1939.6322,-0.4620,183.1617,1,1,-1); // Boats
   CreateVehicle(448,2098.2769,-1810.7106,13.5543,0.6202,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2122.2542,-1783.7264,13.3876,181.1634,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2119.6116,-1784.2299,13.3874,181.7065,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2115.9634,-1783.3611,13.3878,178.4478,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2111.2090,-1783.7914,13.3876,178.9909,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2107.0593,-1784.3470,13.3873,182.2496,-1,-1,-1); // Pizza Boy
    CreateVehicle(480,2134.3457,-1139.0149,24.9423,43.3119,-1,-1,-1); // Rent Car
    CreateVehicle(411,2130.1602,-1142.5005,24.5092,38.4817,-1,-1,-1); // Rent Car
    CreateVehicle(462,2124.1003,-1145.5875,24.1853,52.1348,-1,-1,-1); // Rent Car
    CreateVehicle(567,2515.9802,-1412.2106,28.2217,180.2781,3,3,-1); // Blood Savanna
    CreateVehicle(534,1701.8171,-2107.2651,13.3315,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(535,1685.5237,-2107.6016,13.3297,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(576,1684.7811,-2118.4841,13.3767,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(536,1699.8656,-2118.4475,13.3317,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(560,2564.8455,-1071.7996,68.8048,349.0401,154,154,-1); // Rifas Car
    CreateVehicle(567,2567.4309,-1060.8739,69.1651,348.9029,154,154,-1); // Rifas Car
    CreateVehicle(412,2576.6350,-1052.4586,69.4523,268.2253,154,154,-1); // Rifas Car
    CreateVehicle(567,2586.4351,-1052.5646,69.2653,270.1794,154,154,-1); // Rifas Car
   CreateVehicle(599,1545.7327,-1613.7559,13.5688,270.4658,0,1,-1); // PD Cars
   CreateVehicle(599,1545.5974,-1606.9652,13.5712,271.3395,0,1,-1); // PD Cars
   CreateVehicle(599,1571.8728,-1606.9756,13.5697,179.3287,0,1,-1); // PD Cars
   CreateVehicle(599,1576.0739,-1606.9690,13.5717,178.4600,0,1,-1); // PD Cars
   CreateVehicle(599,1580.2399,-1607.0623,13.5712,178.3776,0,1,-1); // PD Cars
   CreateVehicle(525,1602.5753,-1607.7789,13.3696,134.2720,1,1,-1); // PD Towtruck
   CreateVehicle(525,1596.0890,-1607.2966,13.2967,135.0183,1,1,-1); // PD Towtruck
   CreateVehicle(525,1603.4673,-1613.9596,13.3815,136.6059,1,1,-1); // PD Towtruck
   CreateVehicle(546,989.6454,-1523.5333,13.2760,178.3472,1,1,50); // driving test car
    CreateVehicle(546,983.7192,-1523.5972,13.3192,180.3261,1,1,50); // driving test car
    CreateVehicle(546,979.0079,-1523.5005,13.2789,179.7208,1,1,50); // driving test car
    CreateVehicle(546,974.1051,-1523.3937,13.2799,178.7443,1,1,50); // driving test car
    CreateVehicle(546,966.1417,-1523.2460,13.3092,180.6835,1,1,50); // driving test car

La je veut rajouté des vehicules millitaires mais bon sa me met que je suis pas un intructeur comment je dois faire ??

merci ;)

Double post
ah et un peu plus haut j'ai ça ::

Citer
CreateVehicle(596,-1381.9910,457.0832,6.9837,0.1452, 44, 86, -1);/*Patriot cruiser*/
   CreateVehicle(596,1558.392000,-1710.859000,5.466783,1.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,1569.639000,-1710.859000,5.466783,1.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,-2139.1995,-2393.7671,30.3452,140.7012, 0, 0, -1);/*CopCruiser*/
   CreateVehicle(425,-1279.8262,493.3734,18.0309,219.1345, -1, -1, -1);/*Hunter*/
   CreateVehicle(425,-1291.0063,492.3819,18.0305,223.8306, -1, -1, -1);/*Hunter*/
   CreateVehicle(596,1601.308000,-1621.916000,13.056540,90.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,1561.860000,-1694.905000,6.139762,222.0,-1, -1, -1);/*CopCruiser*/
   CreateVehicle(470,-1375.1555,457.5534,6.9837,359.8331,-1, -1, -1);/*Patriot*/
   CreateVehicle(541,1067.1295,-295.5681,73.7826,179.6040, 0, 1, -1);/*Hitman Bullet*/
   CreateVehicle(541,1077.3829,-295.1148,73.7812,180.2754, 0, 1, -1);/*Hitman Bullet*/
   CreateVehicle(596,614.8,-588.5,17.4,240.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,635.1,-561.5,16.5,180.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,-2177.5759,-2362.5042,30.4296,141.0939, 0, 0, -1);/*CopCruiser*/
   CreateVehicle(596,1539.392000,-1646.262000,6.274928,180.0,0,1, -1);/*Police Car*/
   CreateVehicle(596,1531.254000,-1647.431000,6.274976,200.0,0,1, -1);/*Police Car*/
   CreateVehicle(470,-1363.1493,457.1042,6.9836,359.6740, -1, -1, -1);/*Patriot*/
   CreateVehicle(470,-1355.5931,456.7297,6.9836,0.0286, -1, -1, -1);/*Patriot*/
   CreateVehicle(596,1535.8459,-1668.7560,13.2653,359.7447,-1, -1, -1);/*CopCruiser*/
   CreateVehicle(407,1753.3315,-1454.3604,13.5469,255.8225,3,1, -1);/*FireTruck*/
   CreateVehicle(497,1564.7438,-1699.2087,28.5718,179.8362,0,0, -1);/*Police Maveric*/
   CreateVehicle(596,1545.7845,-1684.4004,5.6342,271.1593, 89, 1, -1);/*General Car*/
   CreateVehicle(596,1530.1611,-1676.0326,5.4563,231.7766, 89, 1, -1);/*General Car*/
   CreateVehicle(407,1999.3927,-1433.4833,14.9010,180.1842,3,1, -1);/*FireTruck*/
   CreateVehicle(497,1564.1289,-1652.2448,28.5753,2.4862,0,1, -1);/*Police Maveric*/
   CreateVehicle(416,1177.5713,-1308.3949,13.5824,268.4488,1,3, -1);/*Ambulance*/
   CreateVehicle(416,1178.2509,-1338.2872,13.6594,268.8920,1,3, -1);/*Ambulance*/
   CreateVehicle(416,1182.9891,-1332.3002,13.2613,359.5830,1,3, -1);/*Ambulance*/
   CreateVehicle(431,1172.5,-1795.5,13.1,0.0, -1, -1, -1);//64/*Bus*/
   CreateVehicle(431,1182.1,-1795.9,13.1,0.0, -1, -1, -1);//65/*Bus*/
   CreateVehicle(430,-1443.4342,427.0862,-0.6994,268.8489,-1, -1, -1);/*NG BOAT*/
   CreateVehicle(430,-1442.0721,390.6206,-0.4339,270.1023,-1, -1, -1);/*NG BOAT*/
   CreateVehicle(541,1071.9189,-294.9166,73.7250,178.9444,0, 1, -1);//68/*Hitman Bullet*/
   CreateVehicle(405,-2082.3562,-117.3896,34.9299,177.0056,17, 17, -1);//69 Driving School /*Sentinel*/
   CreateVehicle(405,-2072.5933,-117.4564,34.9383,178.0982,17, 17, -1);//Driving School/*Sentinel*/
   CreateVehicle(405,-2062.4253,-117.6652,34.9347,180.8394,17, 17, -1);//Driving School/*Sentinel*/
   CreateVehicle(434,551.7929,-1285.5260,16.9303,0.4147,-1, -1, -1);//Rent car/*Hotknife*/
   CreateVehicle(568,536.9888,-1286.5275,16.9993,359.1704,-1, -1, -1); //Rent car/*Bandito*/
   CreateVehicle(434,544.1793,-1286.1422,16.9492,7.3116,-1, -1, -1);//Rent car/*Hotknife*/
   CreateVehicle(434,-1949.9493,258.1949,35.1922,70.7581,-1, -1, -1); //Rent car/*Hotknife*/
   CreateVehicle(568,-1948.1650,264.8094,35.1930,72.6982,-1, -1, -1); //Rent car/*Bandito*/
   CreateVehicle(434,-1947.0601,270.3815,35.1954,66.0783,-1, -1, -1); //Rent car/*Hotknife*/
   CreateVehicle(456,2795.2,-2417.8,13.4,90.8,-1,-1,-1);//Component Truck/*Yankee*/
   CreateVehicle(456,2783.9,-2417.9,13.4,90.8,-1,-1,-1);//Component Truck/*Yankee*/
   CreateVehicle(440,2794.1,-2455.9,13.4,90.8,-1,-1,-1);//Component Truck/*Rumpo*/
   CreateVehicle(440,2782.9,-2455.6,13.4,90.8,-1,-1,-1);//Component Truck/*Rumpo*/
   CreateVehicle(420,1783.8013,-1932.9772,13.1652,1.4375,6,1, -1);//Taxi/*Taxi*/
   CreateVehicle(487,2031.5455,-1382.4131,48.5134,142.8706,1,3, -1);//Medic Chopper/*Maverick*/
   CreateVehicle(420,1792.5123,-1932.7697,13.1713,0.9703,6,1, -1);//Taxi/*Taxi*/
   CreateVehicle(420,1777.1268,-1932.9703,13.1641,0.7770,6,1, -1);//Taxi //CAR ID 85/*Taxi*/
   CreateVehicle(452,720.1,-1694.0,-0.4,179.4,-1,-1,-1);//Fishboat/*Speeder*/
   CreateVehicle(452,721.2,-1629.4,-0.4,180.9,-1,-1,-1);//Fishboat/*Speeder*/
   CreateVehicle(452,739.5,-1670.5,-0.6,177.5,-1,-1,-1);//Fishboat/*Speeder*/
   CreateVehicle(452,-1474.4949,693.0169,0.1996,0.0751,-1,-1,-1);//Fishboat SF/*Speeder*/
   CreateVehicle(452,-1720.0717,1439.6177,-0.4913,357.6789,-1,-1,-1);//Fishboat SF/*Speeder*/
   CreateVehicle(520,-1430.4078,508.1596,18.9400,269.6329,44,86,-1);//NG Plane id 91
   CreateVehicle(520,-1419.9038,493.5340,18.9350,269.6848,44,86,-1);//NG Plane id 92
   CreateVehicle(520,-1398.6207,507.7513,18.9328,269.8143,44,86,-1); //NG Plane id 93
   CreateVehicle(420,1798.7782,-1933.0125,13.1667,359.3042,6,1,-1);//Taxi
   CreateVehicle(487,1088.1736,-294.8004,73.7886,134.9237, 0, 1, -1); //Hitman Chopper
   CreateVehicle(488,1544.3252,-1353.1949,329.6517,91.3897,2,26,-1); // newschopper
   CreateVehicle(582,1566.4663,-1308.8000,17.1450,270.4817,-1,-1,-1); // newsvan
   CreateVehicle(582,1577.6477,-1308.9279,17.4153,268.3455,-1,-1,-1); // newsvan
   CreateVehicle(593,382.5172,2536.9561,16.5338,179.7261,-1,-1,-1);//Flyschool
   CreateVehicle(513,348.3660,2536.9792,16.7418,178.8195,-1,-1,-1);//Flyschool
   CreateVehicle(487,365.4068,2537.0327,16.6645,181.9959,-1,-1,-1);//Flyschool
   CreateVehicle(593,-1429.2843,-505.8203,13.7824,205.7709,-1,-1,-1);//Airport SF
   CreateVehicle(593,-1462.4779,-524.2803,13.7832,204.8137,-1,-1,-1);//Airport SF
   CreateVehicle(593,1907.7614,-2624.4097,13.5416,53.1810,-1,-1,-1);//Airport LS
   CreateVehicle(593,1887.0736,-2627.6543,13.5394,52.6116,-1,-1,-1);//Airport LS
   CreateVehicle(513,-1354.3270,-466.5467,13.7827,162.0134,-1,-1,-1);//Airport SF
   CreateVehicle(513,-1390.3510,-482.7985,13.7883,250.3124,-1,-1,-1);//Airport SF
   CreateVehicle(513,1835.3215,-2624.1938,13.5405,56.0569,-1,-1,-1);//Airport LS
   CreateVehicle(513,1813.2893,-2625.6296,13.5394,53.2858,-1,-1,-1);//Airport LS
   CreateVehicle(571,2286.2141,-2354.5000,12.8306,225.8705,-1,-1,-1); // kart
   CreateVehicle(571,2279.9412,-2348.4141,12.8312,225.8585,-1,-1,-1); // kart
   CreateVehicle(571,2291.7932,-2345.5356,12.8305,227.3060,-1,-1,-1); // kart
   CreateVehicle(571,2287.5615,-2341.6433,12.8306,226.5350,-1,-1,-1); // kart
   CreateVehicle(571,2299.6785,-2338.3186,12.8307,224.3563,-1,-1,-1); // kart
   CreateVehicle(571,2295.3887,-2334.9448,12.8307,227.9102,-1,-1,-1); // kart
   CreateVehicle(494,-1401.0436,-210.0052,1042.9913,1.6623,1,0,-1); //hotring 116
   CreateVehicle(494,-1400.4019,-219.9365,1043.0348,5.3554,1,3,-1); //hotring
   CreateVehicle(494,-1394.4932,-207.7917,1042.9963,3.6872,0,6,-1); //hotring
   CreateVehicle(494,-1393.7854,-217.9354,1043.0325,2.9556,1,2,-1); //hotring
   CreateVehicle(468,-1445.6392,-592.3033,1055.7831,90.2133,-1,-1,-1); //bike 120
   CreateVehicle(468,-1433.1708,-592.4930,1055.6533,92.4067,-1,-1,-1); //bike
   CreateVehicle(468,-1448.5325,-584.4943,1055.4949,95.5400,-1,-1,-1); //bike
   CreateVehicle(468,-1434.8973,-585.1266,1055.2488,91.1533,-1,-1,-1); //bike
   CreateVehicle(468,-1449.2814,1610.7823,1052.5313,272.9406,-1,-1,-1); // bike 124
   CreateVehicle(468,-1453.8767,1611.2418,1052.5313,89.0355,-1,-1,-1); // bike
   CreateVehicle(468,-1454.4746,1614.3342,1052.5313,86.8422,-1,-1,-1); // bike
   CreateVehicle(468,-1449.5795,1614.0684,1052.5313,269.2039,-1,-1,-1); // bike
    CreateVehicle(514,-77.5039,-1108.1729,1.6683,161.8915,-1,-1,-1); // truck
   CreateVehicle(514,-72.3507,-1109.7822,1.6670,161.7769,-1,-1,-1); // truck
   CreateVehicle(514,-67.0126,-1111.7156,1.6688,160.4800,-1,-1,-1); // truck
   CreateVehicle(435,-51.0638,-1135.2831,1.0781,68.3320,-1,-1,-1); // trailer
   CreateVehicle(435,-53.6230,-1139.7546,1.0781,67.5604,-1,-1,-1); // trailer
   CreateVehicle(435,-55.0517,-1144.3676,0.8018,68.1347,-1,-1,-1); // trailer

Alors qui pourrais m'aider svp ?
Titre: Re : Problèmes d'ajout de véhicules
Posté par: Ssk le 21 Avril 2009, 13:54:20
c' est normal tu doit faire les carid cherche dans ton gm Carid
Titre: Re : Problèmes d'ajout de véhicules
Posté par: HackMaite le 21 Avril 2009, 15:14:37
J'ai fais une recherche dans le GM et puis j'obtient plein de truc, j'ai pris ça et je te les copier

Citer
public IsACopCar(carid)
{
   if(carid == 44 || carid == 49 || carid == 55 || carid == 43 || carid == 42 || carid == 162 || carid == 161 || carid == 160 || carid == 159 || carid == 158 || carid == 38 || carid == 37 || carid == 58|| carid == 59 || carid == 52 || carid == 51 || carid == 61 || carid == 153 || carid == 154 || carid == 155 || carid == 163)
   return 1;
   {
   if(carid == 57 || carid == 157 || carid == 156 || carid == 48 || carid == 236 || carid == 237 || carid == 238 || carid == 239 || carid == 240 || carid == 241 || carid == 242 || carid == 243)
   return 1;
   }
   return 0;
}

Après, je fait quoi ?
Titre: Re : Problèmes d'ajout de véhicules
Posté par: Azz45 le 21 Avril 2009, 16:28:19
J'ai déjà donner la solution a deux personnes, donc deux topic on poser la même question que toi, t'aurais pu chercher avant de crée un topic,

Tout les numéros, ne correspondent plus vu que ta modifier la liste,

AddStaticVehicle(251, cooooordonnnéés) => 1
AddStaticVehicle(512, coooordnnnés) => 2

Ainsi de suite..
Titre: Re : Problèmes d'ajout de véhicules
Posté par: HackMaite le 21 Avril 2009, 16:51:08
Je n'ai pas modifié la liste, pas encore,

Mais ton 1 et 2 correspondent à quoi ?

Question :

J'ai mis un hunter de l'armée pour l'armée, voici la ligne :

Citer
AddStaticVehicle(520,1521.7612,0.2554,24.4534,268.7699,0,0); // Hydra

Mais quand je monte dedans ça me met que je ne suis pas un Hitman , donc je ne comprends pas trop ..
Titre: Re : Problèmes d'ajout de véhicules
Posté par: » Lukubi™ le 21 Avril 2009, 17:41:38
Salut,

Le premier carid est le premier AddStaticVehicle(Coordonnées);/CreateVehicule(coordonnées);.

Donc si tu ajoute des véhicule il faut que tu ajoute ce véhicule dans la liste des véhicule de faction  ;)

++
MrT®
Titre: Re : Problèmes d'ajout de véhicules
Posté par: Eloctro le 21 Avril 2009, 17:43:38
Enfaite apres que tu est tous mis en AddStatic Véhicule suivant l'ordre de tes Véhicules tu aura obligatoirement :

AddStaticVehicle(Ect);//C'est le premier véhicule que tu met donc il correspond a L'ID1
AddStacticVéhicle(Ect);//C'est le deusième véhicule donc y correpond a L'id 2
AddStatic Vehicle(Ect);//Celui-ci est le 3ème donc l'id 3(On imagine que ce véhicule est une voiture de police)

Enssuite :

public IsACopCar(carid)//Ceci sont les véhicules de police
{
   if(carid == 3 || carid == 49)// 3 correspond au 3ème véhicule (Le véhicule ID3) donc ce véhicule est réservé au flic
   return 1;
   {

   return 1;
   }
   return 0;
}
Apres pour rajouter des véhicules rajoute carid == ID séparé par ||
Titre: Re : Problèmes d'ajout de véhicules
Posté par: HackMaite le 21 Avril 2009, 18:19:07
Désolé

Mais franchement j'ai pas trop compris =S

Titre: Re : Problèmes d'ajout de véhicules
Posté par: Eloctro le 21 Avril 2009, 20:11:14
Punèse je t'est bien expliqué lol !
Nan vraiment relis plusieurs foi et tu comprendras !
Titre: Re : Problèmes d'ajout de véhicules
Posté par: HackMaite le 21 Avril 2009, 20:43:58
Okok toujours pas compris,

Par exemple : je veut rajouté un véhicule pour la faction " Hitman " mais je n'ai que :


Citer
public IsABoat(carid)
{
   if(carid >= 87 && carid <=90)
   {
      return 1;
   }
   return 0;
}

public IsAPlane(carid)
{
   if(carid==39||carid==40||carid==60||carid==83||carid==91||carid==92||carid==93||carid==95||carid==96||carid==99||carid==100||carid==101||carid==102||carid==103||carid==104||carid==105||carid==106||carid==107||carid==108||carid==109||carid==164||carid==164||carid==166||carid==167)
   {
      return 1;
   }
   return 0;
}

public IsACopCar(carid)
{
   if(carid == 44 || carid == 49 || carid == 55 || carid == 43 || carid == 42 || carid == 162 || carid == 161 || carid == 160 || carid == 159 || carid == 158 || carid == 38 || carid == 37 || carid == 58|| carid == 59 || carid == 52 || carid == 51 || carid == 61 || carid == 153 || carid == 154 || carid == 155 || carid == 163)
   return 1;
   {
   if(carid == 57 || carid == 157 || carid == 156 || carid == 48 || carid == 236 || carid == 237 || carid == 238 || carid == 239 || carid == 240 || carid == 241 || carid == 242 || carid == 243)
   return 1;
   }
   return 0;
}

public IsAnAmbulance(carid)
{
   if((carid >= 61) && (carid <= 63)|| carid == 83)
   {
      return 1;
   }
   return 0;
}

public IsATruck(carid)
{
   if(carid >= 78 && carid <= 81)
   {
      return 1;
   }
   return 0;
}

...

Et la AddStaticVehicle :

Citer
AddStaticVehicle(520,1521.7612,0.2554,24.4534,268.7699,0,0); // Hydra Hitman Chef
Titre: Re : Problèmes d'ajout de véhicules
Posté par: 69scorpion le 24 Août 2009, 16:45:13
Regarde sa :

/////////////////////AMBULANCE///////////////////////////////////////
AddStaticVehicleEx(563,-2648.9685,635.5367,67.1397,166.2247,1,3, 600000); //1 id
AddStaticVehicleEx(416,-2543.9534,586.9307,14.6012,270.1252,1,3, 600000); //2 id
AddStaticVehicleEx(416,-2543.5486,592.9233,14.6027,269.7417,1,3, 600000); //3 id
AddStaticVehicleEx(416,-2543.3372,599.2736,14.6024,270.1265,1,3, 600000); //4 id


public IsAAmbCar(carid)
{
  if(carid==1||carid==2||carid==3||carid==4) // le 1er véhicule jusqu'au 4ème véhicule sont réserver a l'ambulance
{
return 1;
}
return 0;
}