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San Andreas Multiplayer (sa:mp) => Scripting SA-MP [Pawn center] => Discussion démarrée par: takeshi le 17 Octobre 2008, 14:39:49

Titre: MTA===>SA-MP
Posté par: takeshi le 17 Octobre 2008, 14:39:49
Bon voila je suis aller sur mta map editor j'ai fais une base yakuza en l'air et voila ce que ça me met sur le normal tout à la bonne position! mais ça a meme pas pris les rotations^^
Voila les code MTA:
<map mod="race" version="1.0">

  <meta/>

  <object name="object (3)">
    <position>2640.629883 -4603.125488 82.770836</position>
    <rotation>4.831808 0.000000 0.000000</rotation>
    <model>14815</model>
  </object>

  <object name="object (4)">
    <position>2641.013184 -4597.117188 82.558975</position>
    <rotation>-1.453188 0.000000 0.000000</rotation>
    <model>14817</model>
  </object>

  <object name="object (5)">
    <position>2650.910156 -4611.862305 80.991447</position>
    <rotation>0.105000 -0.015000 0.000000</rotation>
    <model>14638</model>
  </object>

  <object name="object (8)">
    <position>2657.708252 -4604.629395 82.731697</position>
    <rotation>4.816811 0.000000 0.000000</rotation>
    <model>18045</model>
  </object>

  <object name="object (9)">
    <position>2662.297363 -4597.858398 81.394142</position>
    <rotation>-1.515000 0.000000 0.000000</rotation>
    <model>1738</model>
  </object>

  <object name="object (10)">
    <position>2651.030762 -4611.821289 80.733994</position>
    <rotation>0.120000 0.000000 0.000000</rotation>
    <model>14638</model>
  </object>

  <object name="object (6)">
    <position>2640.925781 -4613.804199 80.991447</position>
    <rotation>1.620000 0.000000 0.000000</rotation>
    <model>14638</model>
  </object>

  <object name="object (7)">
    <position>2641.645020 -4613.758789 80.991447</position>
    <rotation>1.620000 0.000000 0.000000</rotation>
    <model>14638</model>
  </object>

  <object name="object (8)">
    <position>2641.788086 -4613.760742 81.866501</position>
    <rotation>1.620000 0.000000 0.000000</rotation>
    <model>14638</model>
  </object>

  <object name="object (9)">
    <position>2641.029541 -4613.836914 82.266525</position>
    <rotation>1.620000 0.000000 0.000000</rotation>
    <model>14638</model>
  </object>

</map>


Et voila un morceau de mon script
   CreateObject(14815,2640.629883,-4603.125488,82.770836,4.831808,0.000000,0.000000);// Salle 1
   CreateObject(14817,2641.013184,-4597.117188,82.558975,-1.453188,0.000000,0.000000);// Objet Salle 1
   CreateObject(14638,2650.910156,-4611.862305,80.991447,0.105000,-0.015000,0.000000);// Porte salle 1 à 2
   CreateObject(18045,2657.708252,-4604.629395,82.731697,4.816811,0.000000,0.000000);// Salle 2
   CreateObject(1738,2662.297363,-4597.858398,81.394142,-1.515000,0.000000,0.000000);// Radiateur


P.S. SVP ne prenez pas mes scripts pour vos server...
Titre: Re : MTA===>SA-MP
Posté par: cristab le 17 Octobre 2008, 17:17:44
la http://www.gtaonline.fr/forums/index.php/topic,3657.0.html