/* ProjectRealLife Fait By °o°DiXoN Grand Merci à: Gtaonline et Gtastunt Pour M'avoir aider avec Le Pawn --------------------------------------- Version 1.0 Car Seller added --------------------------------------- Update 8.5.2008 Little Bugfix in job menu --------------------------------------- Update 5.5.2008 Translated variables and indents "Fixed" some bad english :P --------------------------------------- First Release 3.5.2008 */ #include <a_samp> #include <dudb> #include <Dini> #include <dutils> #include <seif_text> #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_BLUE 0x0000BBAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PINK 0xFF66FFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_CYAN 0x00BFF3AA #define COLOR_BLACK 0x000000AA #define COLOR_BROWN 0XA52A2AAA #define COLOR_GOLD 0xB8860BAA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_LAWNGREEN 0x7CFC00AA #define COLOR_LIMEGREEN 0x32CD32AA #define COLOR_OLIVE 0x808000AA #define COLOR_SEAGREEN 0x2E8B57AA #define COLOR_TOMATO 0xFF6347AA #define COLOR_YELLOWGREEN 0x9ACD32AA #define COLOR_MEDIUMAQUA 0x83BFBFAA #define COLOR_FLBLUE 0x6495EDAA #define COLOR_MAGENTA 0xFF00FFFF #define COLOR_PURPLE 0x800080AA #define TEAM_TUTORIAL 1 #define TEAM_TUTORIAL2 2 #define TEAM_TUTORIAL3 3 #define TEAM_TUTORIAL4 4 #define TEAM_JOBLESS 5 #define TEAM_POLICE 6 #define TEAM_MECHANIC 7 #define TEAM_DSCHOOL 8 #define TEAM_CARSELLER 9 //#define MAX_POINTS 19 #define MAX_POINTS 16 #define CP_STATION1 0 #define CP_STATION2 1 #define CP_STATION3 2 #define CP_STATION4 3 #define CP_STATION5 4 #define CP_STATION6 5 #define CP_STATION7 6 #define CP_STATION8 7 #define CP_STATION9 8 #define CP_STATION10 9 #define CP_STATION11 10 #define CP_STATION12 11 #define CP_STATION13 12 #define CP_STATION14 13 #define CP_STATION15 14 #define CP_STATION16 15 /*#define CP_POLICE 16 #define CP_MECHANIC 17 #define CP_DSCHOOL 18*/ //Speedometer #define SLOTS 200 //Petrol/Fuel #define TIME 4000 #define AMOUNT 100 #define MAX_CARS 1000 #define MAX_JOBS 5 #define MAX_passport 2 #define MAX_license 2 #define MAX_nolicense 2 enum SavePlayerPosEnum{ Float:LastX, Float:LastY, Float:LastZ } public Float:GetDistanceBetweenPlayers(p1,p2){ new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2; if (!IsPlayerConnected(p1) || !IsPlayerConnected(p2)){ return -1.00; } GetPlayerPos(p1,x1,y1,z1); GetPlayerPos(p2,x2,y2,z2); return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2)); } new playerCheckpoint[MAX_PLAYERS]; new Petrol[MAX_CARS]; new logged[MAX_PLAYERS]; new Float:health; new Float:armour; new SpeedMode = 0; new UpdateSeconds = 1; new SavePlayerPos[SLOTS][SavePlayerPosEnum]; new job[MAX_PLAYERS]; new passport[MAX_PLAYERS]; new license[MAX_PLAYERS]; new nolicense[MAX_PLAYERS]; new tmpstring[256]; new gTeam[MAX_PLAYERS]; new Menu:warehouse; new Menu:jobmenu; forward PutAtPos(playerid); forward UpdateSpeed(); forward checkit(); |
#define COLOR_MAGENTA 000FFFFFF