new first_RocketObject, last_RocketObject;
forward RocketObject();
public OnGameModeInit()
{
first_RocketObject = CreateDynamicObject .......
Le reste des objects
last_RocketObject = CreateDynamicObject .......
}
public RocketObject()
{
new Float:x, Float:y, Float:z, Float:Rotx, Float:Roty, Float:Rotz;
for(new i = first_RocketObject; i == last_RocketObject; i++)
{
GetDynamicObjectPos(i, x,y,z);
GetDynamicObjectRot(i, Rotx,Roty,Rotz);
MoveDynamicObject(i,x,y,z+2000,3.0,Rotx,Roty,Rotz);
}
}
for(new i = first_RocketObject; i == last_RocketObject; i++)
for(new i = first_RocketObject; i < last_RocketObject; i++)
je suis scripteur gta samp depuis maintenant 1 ans.