beacoups de FS oi mais dans serveur.cfg ils sont pas utiliser
pas d'information sur le gm ?
Beaucoup de FS.
if(!strcmp(cmdtext, "/visiter", true)) // By Maxence
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]) && HouseInfo[hOwned] == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Agence Immobiliere: Bienvenue et Bonne visite. (Pour sortir tapper /finvisite)");
SetPlayerPos(playerid, HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]);
SetPlayerInterior(playerid,HouseInfo[hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[hWorld]);
}
if (PlayerToPoint(3, playerid,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]) && HouseInfo[hOwned] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "Cette maison n'est pas en vente!");
}
}
}
return 1;
}if(!strcmp(cmdtext, "/finvisite", true)) // By Maxence
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]) && HouseInfo[hOwned] == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Agence Immobiliere: Nous espèrons que la visite vous a plut. Aurevoir");
SetPlayerPos(playerid, HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
}
}
}
return 1;
}
Sale enfoirer y'a un cheval de Troie dans son putin de GM le exe: samp-server NE LE TELECHARGER PAS !
//-----------------------------------------------[Info carrer]-----------------------
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define AFK 0x6AF7E1FF
#define COLOR_SYSTEM 0xEFEFF7AA
#define PLAYER_VIEW 0xC0C0C0FF
#define COLOR_GRAD1 0xB4B5B7FF
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define COLOR_BASIC 0x0066FFAA
#define SITE "west-life.forumactif.net"
#pragma tabsize 0
new bool:AGosterge[MAX_PLAYERS];
new bool:BilgiGosterge[MAX_PLAYERS];
new Text:ArkaPlan0;
new Text:ArkaPlan1;
new Text:ArkaPlan2;
new Text:ArkaPlan3;
new Text:ArkaPlan4;
new Text:Bilgi[MAX_PLAYERS];
new Inf[MAX_PLAYERS] = 0;
new INFO;
forward Info();
//----------------------------------------
//---------------------------[speedo]---------
forward CheckStatus();
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
new PlayerVehicle[212][] = {
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana",
"Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat",
"Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife",
"Trailer 1", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo",
"Seasparrow", "Pizzaboy", "Tram", "Trailer 2", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair",
"Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow",
"Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito",
"Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring",
"Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B",
"Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster","Stunt", "Tanker",
"Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak",
"Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck LA", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit",
"Utility", "Nevada", "Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance",
"RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway",
"Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer 3", "Emperor", "Wayfarer", "Euros", "Hotdog",
"Club", "Freight Carriage", "Trailer 4", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car (LSPD)", "Police Car (SFPD)",
"Police Car (LVPD)", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage Trailer A",
"Luggage Trailer B", "Stairs", "Boxville", "Tiller", "Utility Trailer" };
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
new bool:TextDrawsShown[MAX_PLAYERS];
new bool:LightRedHealthCreated[MAX_PLAYERS];
new bool:LightYellowSpeedCreated[MAX_PLAYERS];
new bool:VHSCreated[MAX_PLAYERS];
new bool:ExclamationShown[MAX_PLAYERS];
//timer
new CheckStatusTimer;
//4all
new Text:Black0;
new Text:White1;
new Text:White2;
new Text:BlackHealth;
new Text:DarkRedHealth;
new Text:BlackSpeed;
new Text:DarkYellowSpeed;
new Text:Marker;
new Text:Exclamation;
//4player
new Text:VHS[MAX_PLAYERS];
new Text:LightRedHealth[MAX_PLAYERS];
new Text:LightYellowSpeed[MAX_PLAYERS];
//Speed
new Float:OldX[MAX_PLAYERS];
new Float:OldY[MAX_PLAYERS];
new Float:OldZ[MAX_PLAYERS];
///----------------------------------------------------------//-----------------------------------------------[Information de couleurs]-----------------------
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define AFK 0x6AF7E1FF
#define COLOR_SYSTEM 0xEFEFF7AA
#define PLAYER_VIEW 0xC0C0C0FF
#define COLOR_GRAD1 0xB4B5B7FF
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define COLOR_BASIC 0x0066FFAA
#define SITE "www.ls-paradise.powa.fr"
#pragma tabsize 0
new bool:AGosterge[MAX_PLAYERS];
new bool:BilgiGosterge[MAX_PLAYERS];
new door;
new Text:ArkaPlan0;
new Text:ArkaPlan1;
new Text:ArkaPlan2;
new Text:ArkaPlan3;
new Text:ArkaPlan4;
new Text:Bilgi[MAX_PLAYERS];
new Inf[MAX_PLAYERS] = 0;
new INFO;
forward Info();
//----------------------------------------
//---------------------------[Speedometer]---------
forward CheckStatus();
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
new PlayerVehicle[212][] = {
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana",
"Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat",
"Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife",
"Trailer 1", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo",
"Seasparrow", "Pizzaboy", "Tram", "Trailer 2", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair",
"Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow",
"Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito",
"Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring",
"Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B",
"Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster","Stunt", "Tanker",
"Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak",
"Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck LA", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit",
"Utility", "Nevada", "Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance",
"RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway",
"Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer 3", "Emperor", "Wayfarer", "Euros", "Hotdog",
"Club", "Freight Carriage", "Trailer 4", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car (LSPD)", "Police Car (SFPD)",
"Police Car (LVPD)", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage Trailer A",
"Luggage Trailer B", "Stairs", "Boxville", "Tiller", "Utility Trailer" };
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
new bool:TextDrawsShown[MAX_PLAYERS];
new bool:LightRedHealthCreated[MAX_PLAYERS];
new bool:LightYellowSpeedCreated[MAX_PLAYERS];
new bool:VHSCreated[MAX_PLAYERS];
new bool:ExclamationShown[MAX_PLAYERS];
//Timer
new CheckStatusTimer;
//Pour tous
new Text:Black0;
new Text:White1;
new Text:White2;
new Text:BlackHealth;
new Text:DarkRedHealth;
new Text:BlackSpeed;
new Text:DarkYellowSpeed;
new Text:Marker;
new Text:Exclamation;
//Pour tous
new Text:VHS[MAX_PLAYERS];
new Text:LightRedHealth[MAX_PLAYERS];
new Text:LightYellowSpeed[MAX_PLAYERS];
//Vitesse
new Float:OldX[MAX_PLAYERS];
new Float:OldY[MAX_PLAYERS];
new Float:OldZ[MAX_PLAYERS];
///----------------------------------------------------------////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
else
{
if(TextDrawsShown[i] == true)
{
TextDrawHideForPlayer(i, Text:Black0);
TextDrawHideForPlayer(i, Text:White1);
TextDrawHideForPlayer(i, Text:White2);
TextDrawHideForPlayer(i, Text:BlackHealth);
TextDrawHideForPlayer(i, Text:DarkRedHealth);
TextDrawHideForPlayer(i, Text:BlackSpeed);
TextDrawHideForPlayer(i, Text:DarkYellowSpeed);
TextDrawHideForPlayer(i, Text:Marker);
TextDrawHideForPlayer(i, Text:Exclamation);
TextDrawsShown[i] = false;
new playerid
Inf[playerid] = 1;
}
TextDrawHideForPlayer(i, Text:VHS[i]);
TextDrawHideForPlayer(i, Text:LightRedHealth[i]);
TextDrawHideForPlayer(i, Text:LightYellowSpeed[i]);
}
}
}
}
//------------------------------------
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
else
{
if(TextDrawsShown[i] == true)
{
TextDrawHideForPlayer(i, Text:Black0);
TextDrawHideForPlayer(i, Text:White1);
TextDrawHideForPlayer(i, Text:White2);
TextDrawHideForPlayer(i, Text:BlackHealth);
TextDrawHideForPlayer(i, Text:DarkRedHealth);
TextDrawHideForPlayer(i, Text:BlackSpeed);
TextDrawHideForPlayer(i, Text:DarkYellowSpeed);
TextDrawHideForPlayer(i, Text:Marker);
TextDrawHideForPlayer(i, Text:Exclamation);
TextDrawsShown[i] = false;
new playerid
Inf[playerid] = 1;
}
TextDrawHideForPlayer(i, Text:VHS[i]);
TextDrawHideForPlayer(i, Text:LightRedHealth[i]);
TextDrawHideForPlayer(i, Text:LightYellowSpeed[i]);
}
}
}
}
//------------------------------------
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Les pub a peine cramé dans les codes, enfin j'dis sa j'dit rien :ninja