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San Andreas Multiplayer (sa:mp) => Scripting SA-MP [Pawn center] => Showroom SA:MP => Discussion démarrée par: Hellus le 16 Août 2010, 22:13:05

Titre: [GAMEMODE] Los Santos Paradise 0.1
Posté par: Hellus le 16 Août 2010, 22:13:05
-Version : 1
-Base : LARP
-Bot : 0
eu

Listes Des Améliorations/Modfication :

Correction >

- Maison / Biz corrigé.
- Des Jobs Inutile Enlevé.

Modification >

-Economie
-Gang Modifié

-Système de véhicule avancé.


/ceinture ( Met une ceinture de sécurité )
Beaucoup de FS.

... à Découvrir par vous même



Remerciements :
- Jacoby_Chan (Hellus).


Téléchargement :

(retiré)
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: Brian Turner le 16 Août 2010, 22:22:54
beacoups de FS oi mais dans serveur.cfg ils sont pas utiliser
Titre: Re : Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: Hellus le 16 Août 2010, 22:25:50
beacoups de FS oi mais dans serveur.cfg ils sont pas utiliser

rajoutez ce que vous voulez.
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: Leonidas300 le 16 Août 2010, 22:44:31
pas d'information sur le gm ?
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: Brian Turner le 16 Août 2010, 22:45:08
hum ok, Sa va pas mal m'aidé tout sa! Merci d'avoir poster  :) :) ! Je me regale :cheers (oui je sais je suis gourmand  :jesors ) de FS, jvais voir ceux que je modifie comme bizmaker par exemple(je vais le compléter[presque toutes les fonctions d'un biz])
Titre: Re : Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: Hellus le 16 Août 2010, 22:55:36
pas d'information sur le gm ?

comme?
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: steve76 le 17 Août 2010, 00:31:05
Sympa le partage, mais bon on risque de voir encore plein de serveur RP ouvrir...
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: scott1 le 17 Août 2010, 00:36:30
Citation de: 'Hellus' pid='161091' dateline='1281992439'
Beaucoup de FS.

Et ben, ça ne me dit rien qui vaille
Citer
if(!strcmp(cmdtext, "/visiter", true)) // By Maxence
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, sendername, sizeof(sendername));
            for(new i = 0; i < sizeof(HouseInfo); i++)
         {
            if (PlayerToPoint(3, playerid,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]) && HouseInfo[hOwned] == 0)
            {
               SendClientMessage(playerid, COLOR_WHITE, "Agence Immobiliere: Bienvenue et Bonne visite. (Pour sortir tapper /finvisite)");
               SetPlayerPos(playerid, HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]);
               SetPlayerInterior(playerid,HouseInfo[hInt]);
               SetPlayerVirtualWorld(playerid,HouseInfo[hWorld]);
            }
            if (PlayerToPoint(3, playerid,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]) && HouseInfo[hOwned] == 1)
            {
                SendClientMessage(playerid, COLOR_WHITE, "Cette maison n'est pas en vente!");

            }
         }
        }
        return 1;
    }if(!strcmp(cmdtext, "/finvisite", true)) // By Maxence
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, sendername, sizeof(sendername));
            for(new i = 0; i < sizeof(HouseInfo); i++)
         {
            if (PlayerToPoint(3, playerid,HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]) && HouseInfo[hOwned] == 0)
            {
               SendClientMessage(playerid, COLOR_WHITE, "Agence Immobiliere: Nous espèrons que la visite vous a plut. Aurevoir");
               SetPlayerPos(playerid, HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]);
               SetPlayerInterior(playerid,0);
               SetPlayerVirtualWorld(playerid,0);
            }
         }
        }
        return 1;
    }

Tu utilise pas traduction et tu supprime mes credits? Tu n'as pas honte, t'approprier le travail d'un autre?

Je me rappele je suis venu sur ton serveur, tu m'avais dit non, je l'ai traduit moi même, mon cul, tu supprime les credits...
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: Hellus le 17 Août 2010, 01:30:56
Je t'ai répondu sur l'autre forum donc modère dans langage de gamin..
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: scott1 le 17 Août 2010, 05:53:26
Citation de: Haitizi;796162
Sale enfoirer y'a un cheval de Troie dans son putin de GM le exe: samp-server NE LE TELECHARGER PAS !


prend moi pour un con, tu as juste modifier les annotation que J'avais faites. Alors stop le mytho ok?
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: scott1 le 17 Août 2010, 19:34:21
Pour moi j'en suis sur, j'avais organisé le gm d'une certaine maniere, j'avais mis un compteur, et un carrer de stats, tout a été fait comme je l'avais fait.

Des bêtes exemple,

Ici il a juste modifié mes annotation

Ma traduction


//-----------------------------------------------[Info carrer]-----------------------
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define AFK 0x6AF7E1FF
#define COLOR_SYSTEM 0xEFEFF7AA
#define PLAYER_VIEW 0xC0C0C0FF
#define COLOR_GRAD1 0xB4B5B7FF
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define COLOR_BASIC 0x0066FFAA
#define SITE                "west-life.forumactif.net"

#pragma tabsize 0

new bool:AGosterge[MAX_PLAYERS];
new bool:BilgiGosterge[MAX_PLAYERS];


new Text:ArkaPlan0;
new Text:ArkaPlan1;
new Text:ArkaPlan2;
new Text:ArkaPlan3;
new Text:ArkaPlan4;

new Text:Bilgi[MAX_PLAYERS];

new Inf[MAX_PLAYERS] = 0;
new INFO;
forward Info();
//----------------------------------------
//---------------------------[speedo]---------
forward CheckStatus();

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

new PlayerVehicle[212][] = {
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana",
"Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat",
"Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife",
"Trailer 1", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo",
"Seasparrow", "Pizzaboy", "Tram", "Trailer 2", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair",
"Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow",
"Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito",
"Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring",
"Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B",
"Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster","Stunt",  "Tanker",
"Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak",
"Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck LA", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit",
"Utility", "Nevada", "Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance",
"RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway",
"Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer 3", "Emperor", "Wayfarer", "Euros", "Hotdog",
"Club", "Freight Carriage", "Trailer 4", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car (LSPD)", "Police Car (SFPD)",
"Police Car (LVPD)", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage Trailer A",
"Luggage Trailer B", "Stairs", "Boxville", "Tiller", "Utility Trailer" };

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


new bool:TextDrawsShown[MAX_PLAYERS];
new bool:LightRedHealthCreated[MAX_PLAYERS];
new bool:LightYellowSpeedCreated[MAX_PLAYERS];
new bool:VHSCreated[MAX_PLAYERS];
new bool:ExclamationShown[MAX_PLAYERS];

//timer
new CheckStatusTimer;

//4all
new Text:Black0;
new Text:White1;
new Text:White2;
new Text:BlackHealth;
new Text:DarkRedHealth;
new Text:BlackSpeed;
new Text:DarkYellowSpeed;
new Text:Marker;
new Text:Exclamation;

//4player
new Text:VHS[MAX_PLAYERS];
new Text:LightRedHealth[MAX_PLAYERS];
new Text:LightYellowSpeed[MAX_PLAYERS];

//Speed
new Float:OldX[MAX_PLAYERS];
new Float:OldY[MAX_PLAYERS];
new Float:OldZ[MAX_PLAYERS];
///----------------------------------------------------------


Son GM

//-----------------------------------------------[Information de couleurs]-----------------------
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define AFK 0x6AF7E1FF
#define COLOR_SYSTEM 0xEFEFF7AA
#define PLAYER_VIEW 0xC0C0C0FF
#define COLOR_GRAD1 0xB4B5B7FF
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define COLOR_BASIC 0x0066FFAA
#define SITE                "www.ls-paradise.powa.fr"

#pragma tabsize 0

new bool:AGosterge[MAX_PLAYERS];
new bool:BilgiGosterge[MAX_PLAYERS];
new door;


new Text:ArkaPlan0;
new Text:ArkaPlan1;
new Text:ArkaPlan2;
new Text:ArkaPlan3;
new Text:ArkaPlan4;

new Text:Bilgi[MAX_PLAYERS];

new Inf[MAX_PLAYERS] = 0;
new INFO;
forward Info();
//----------------------------------------
//---------------------------[Speedometer]---------
forward CheckStatus();

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

new PlayerVehicle[212][] = {
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana",
"Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat",
"Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife",
"Trailer 1", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo",
"Seasparrow", "Pizzaboy", "Tram", "Trailer 2", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair",
"Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow",
"Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito",
"Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring",
"Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B",
"Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster","Stunt",  "Tanker",
"Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak",
"Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck LA", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit",
"Utility", "Nevada", "Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance",
"RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway",
"Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer 3", "Emperor", "Wayfarer", "Euros", "Hotdog",
"Club", "Freight Carriage", "Trailer 4", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car (LSPD)", "Police Car (SFPD)",
"Police Car (LVPD)", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage Trailer A",
"Luggage Trailer B", "Stairs", "Boxville", "Tiller", "Utility Trailer" };

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


new bool:TextDrawsShown[MAX_PLAYERS];
new bool:LightRedHealthCreated[MAX_PLAYERS];
new bool:LightYellowSpeedCreated[MAX_PLAYERS];
new bool:VHSCreated[MAX_PLAYERS];
new bool:ExclamationShown[MAX_PLAYERS];

//Timer
new CheckStatusTimer;

//Pour tous
new Text:Black0;
new Text:White1;
new Text:White2;
new Text:BlackHealth;
new Text:DarkRedHealth;
new Text:BlackSpeed;
new Text:DarkYellowSpeed;
new Text:Marker;
new Text:Exclamation;

//Pour tous
new Text:VHS[MAX_PLAYERS];
new Text:LightRedHealth[MAX_PLAYERS];
new Text:LightYellowSpeed[MAX_PLAYERS];

//Vitesse
new Float:OldX[MAX_PLAYERS];
new Float:OldY[MAX_PLAYERS];
new Float:OldZ[MAX_PLAYERS];
///----------------------------------------------------------


Et le truc qui me dit que je suis 5 000% sur s'est que j'avais fait une erreur quand j'etait noob


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

}
else
{
   if(TextDrawsShown[i] == true)
   {
TextDrawHideForPlayer(i, Text:Black0);
TextDrawHideForPlayer(i, Text:White1);
TextDrawHideForPlayer(i, Text:White2);
TextDrawHideForPlayer(i, Text:BlackHealth);
TextDrawHideForPlayer(i, Text:DarkRedHealth);
TextDrawHideForPlayer(i, Text:BlackSpeed);
TextDrawHideForPlayer(i, Text:DarkYellowSpeed);
TextDrawHideForPlayer(i, Text:Marker);
TextDrawHideForPlayer(i, Text:Exclamation);
   TextDrawsShown[i] = false;
   new playerid
   Inf[playerid] = 1;
}
TextDrawHideForPlayer(i, Text:VHS[i]);
TextDrawHideForPlayer(i, Text:LightRedHealth[i]);
TextDrawHideForPlayer(i, Text:LightYellowSpeed[i]);
}
}
}
}
//------------------------------------
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

le playerid qui n'a rien a faire ici avec le new xD un truc de noob quoi

et la bizzarement la meme faute xD

}
else
{
   if(TextDrawsShown[i] == true)
   {
TextDrawHideForPlayer(i, Text:Black0);
TextDrawHideForPlayer(i, Text:White1);
TextDrawHideForPlayer(i, Text:White2);
TextDrawHideForPlayer(i, Text:BlackHealth);
TextDrawHideForPlayer(i, Text:DarkRedHealth);
TextDrawHideForPlayer(i, Text:BlackSpeed);
TextDrawHideForPlayer(i, Text:DarkYellowSpeed);
TextDrawHideForPlayer(i, Text:Marker);
TextDrawHideForPlayer(i, Text:Exclamation);
   TextDrawsShown[i] = false;
   new playerid
   Inf[playerid] = 1;
}
TextDrawHideForPlayer(i, Text:VHS[i]);
TextDrawHideForPlayer(i, Text:LightRedHealth[i]);
TextDrawHideForPlayer(i, Text:LightYellowSpeed[i]);
}
}
}
}
//------------------------------------
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


Ligne 47365 si vous voulez verifiez


J'aime pas qu'on me prenne pour un con.


Tu vois Hellus quand ton travails sur un gm, qu'on l'a lu de A à Z et traduit, on sais ce qui s'y trouve, pas toi, dommage...
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: » Lukubi™ le 17 Août 2010, 19:58:50
Les pub a peine cramé dans les codes, enfin j'dis sa j'dit rien :ninja
Titre: Re : Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: scott1 le 17 Août 2010, 20:35:44
Les pub a peine cramé dans les codes, enfin j'dis sa j'dit rien :ninja


Dans ma traduction s'est pas une pub, rend toi sur le lien tu vera
Titre: Re : [GAMEMODE] Los Santos Paradise 0.1
Posté par: S!m le 19 Août 2010, 00:13:26
Salut,

le copier/coller pas bien  :boulz  :rules

si t'as a te plaindre, explique toi en pm merci,

Si t'es crédible je débloquerai le topic, d'ici là, on ferme  :lock

++Sim++