Salut
Ayant formaté mon PC, j'ai mis le dossier GM sur une clef USB, une fois mon PC installé, je les donc remis
mais quand je compil mon GM, sa veux pas lire une include qui est pourtant bien dans le dossier
H:\DOCUME~1\Gaetan\Bureau\Serveur\LSRPFR\GAMEMO~1\LSRP~1.PWN(24) : fatal error 100: cannot read from file: "Spikestrip
L'include :
#include <a_samp>
#define MAX_SPIKESTRIPS 200
enum sInfo
{
sCreated,
Float:sX,
Float:sY,
Float:sZ,
sObject,
};
new SpikeInfo[MAX_SPIKESTRIPS][sInfo];
stock CreateStrip(Float:x,Float:y,Float:z,Float:Angle)
{
for(new i = 0; i < sizeof(SpikeInfo); i++)
{
if(SpikeInfo[i][sCreated] == 0)
{
SpikeInfo[i][sCreated]=1;
SpikeInfo[i][sX]=x;
SpikeInfo[i][sY]=y;
SpikeInfo[i][sZ]=z-0.7;
SpikeInfo[i][sObject] = CreateObject(2899, x, y, z-0.9, 0, 0, Angle-90);
return 1;
}
}
return 0;
}
stock DeleteAllStrip()
{
for(new i = 0; i < sizeof(SpikeInfo); i++)
{
if(SpikeInfo[i][sCreated] == 1)
{
SpikeInfo[i][sCreated]=0;
SpikeInfo[i][sX]=0.0;
SpikeInfo[i][sY]=0.0;
SpikeInfo[i][sZ]=0.0;
DestroyObject(SpikeInfo[i][sObject]);
}
}
return 0;
}
stock DeleteClosestStrip(playerid)
{
for(new i = 0; i < sizeof(SpikeInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, SpikeInfo[i][sX], SpikeInfo[i][sY], SpikeInfo[i][sZ]))
{
if(SpikeInfo[i][sCreated] == 1)
{
SpikeInfo[i][sCreated]=0;
SpikeInfo[i][sX]=0.0;
SpikeInfo[i][sY]=0.0;
SpikeInfo[i][sZ]=0.0;
DestroyObject(SpikeInfo[i][sObject]);
return 1;
}
}
}
return 0;
}
encode_tires(tires1, tires2, tires3, tires4) {
return tires1 | (tires2 << 1) | (tires3 << 2) | (tires4 << 3);
}