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OnPlayerText(giveplayerid, "/q");
OnPlayerCommandText(giveplayerid, "/q");
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SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
playerid The PlayerID of who you want to set the spawn information.team The Team-ID of the chosen player.skin The skin which the player will spawn with.Float:X The X-coordinate of the player's spawn position.Float:Y The Y-coordinate of the player's spawn position.Float:Z The Z-coordinate of the player's spawn position.Float:Angle The direction in which the player needs to be facing after spawning.weapon1 The first spawn-weapon for the player.weapon1_ammo The amount of ammunition for the primary spawnweapon.weapon2 The second spawn-weapon for the player.weapon2_ammo The amount of ammunition for the second spawnweapon.weapon3 The third spawn-weapon for the player.weapon3_ammo The amount of ammunition for the third spawnweapon.
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z);SetSpawnInfo( playerid, 0,JoueurInfos[playerid][jSkin], x, y, z, 90.0, 0, 0, 0, 0, 0, 0);