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Autre / Re : [Recherche] Hebergement de serveur SA-MP
« le: 20 Février 2010, 12:29:17 »
J'ai déjà recherché mais rien trouvé, tous les hebergeurs fermé ou ' en pose'
Cette section vous permet de consulter les contributions (messages, sujets et fichiers joints) d'un utilisateur. Vous ne pourrez voir que les contributions des zones auxquelles vous avez accès.
public OnPlayerRequestClass(playerid, classid)
{
new string[128];
PlayerPlaySound(playerid, 1187, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pModel] = Peds[classid][0];
if (classid == 1)
{
format(string, sizeof(string), "~y~> ~p~Police Chief ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 2)
{
format(string, sizeof(string), "~y~> ~p~FBI/ATF Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 3)
{
format(string, sizeof(string), "~y~> ~p~National Guard General ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 4)
{
format(string, sizeof(string), "~y~> ~p~Fire/Ambulance Chief ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 5)
{
format(string, sizeof(string), "~y~> ~p~La Cosa Nostra Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 6)
{
format(string, sizeof(string), "~y~> ~p~Yakuza Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 7)
{
format(string, sizeof(string), "~y~> ~p~Mayor ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 8)
{
format(string, sizeof(string), "~y~> ~p~Hitman Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 9)
{
format(string, sizeof(string), "~y~> ~p~News Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 10)
{
format(string, sizeof(string), "~y~> ~p~Taxi Cab Company Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else if (classid == 11)
{
format(string, sizeof(string), "~y~> ~p~License Faction Leader ~y~< ~n~Leaders only!");
GameTextForPlayer(playerid,string,3500,6);
}
else
{
format(string, sizeof(string), "~y~> ~g~Civilian ~y~<");
GameTextForPlayer(playerid,string,3500,6);
}
SetPlayerTeamFromClass(playerid,classid);
SetupPlayerForClassSelection(playerid);
return 1;
}
C:\Users\Session Jeu.PC-de-Stone\Desktop\[FR] Santa Cruzz [RP]\gamemodes\gf.pwn(4953) : warning 213: tag mismatch
C:\Users\Session Jeu.PC-de-Stone\Desktop\[FR] Santa Cruzz [RP]\gamemodes\gf.pwn(4953) : warning 202: number of arguments does not match definition
C:\Users\Session Jeu.PC-de-Stone\Desktop\[FR] Santa Cruzz [RP]\gamemodes\gf.pwn(4954) : warning 213: tag mismatch
C:\Users\Session Jeu.PC-de-Stone\Desktop\[FR] Santa Cruzz [RP]\gamemodes\gf.pwn(4954) : warning 202: number of arguments does not match definition
C:\Users\Session Jeu.PC-de-Stone\Desktop\[FR] Santa Cruzz [RP]\gamemodes\gf.pwn(4955) : warning 213: tag mismatch
C:\Users\Session Jeu.PC-de-Stone\Desktop\[FR] Santa Cruzz [RP]\gamemodes\gf.pwn(4955) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 5904 bytes
Code size: 1099220 bytes
Data size: 2190160 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4904 cells (19616 bytes)
Total requirements: 3311668 bytes
6 Warnings.
4953 SetPlayerPos(i,-928.2330,39.8672,252.5531);
4954 SetPlayerCameraPos(i, 2244.5066,-1368.8748,41.4254);
4955 SetPlayerCameraLookAt(i,252.5531);
C:UsersSession Jeu.PC-de-StoneDesktop[FR] Santa Cruzz [RP]gamemodesgf.pwn([color=red]4955[/color]) : warning 202: number of arguments does not match definition
C:UsersSession Jeu.PC-de-StoneDesktop[FR] Santa Cruzz [RP]gamemodesgf.pwn([color=red]4955[/color]) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 5904 bytes
Code size: 1099228 bytes
Data size: 2190160 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4904 cells (19616 bytes)
Total requirements: 3311676 bytes
2 Warnings.