Correction du code :
public OnPlayerConnect(playerid) {
if (GetPlayerName(playerid,"(nom de l'admin)",16))
{
new name[ 24 ], string[ 256 ];
GetPlayerName( playerid, name, 24 );
format( string, sizeof( string ), "L'admin %s vien de se connecter", name );
GameTextForAll(string, 3000, 1);
}
return 1;
}
En cours...
Correction terminée à 100% :)
public OnPlayerConnect(playerid) {
new name[256];
GetPlayerName(playerid, name, sizeof(name));
if(strcmp(name,"/*Nom*/", true)==0){
new namee[ 24 ], string[ 256 ];
GetPlayerName( playerid, namee, 24 );
format(string,sizeof(string), "L'admin %s vien de se connecter",namee);
GameTextForAll(string,3000,1);
}
return 1;
}