public OnPlayerRequestClass(playerid, classid)
{
gPlayerClass[playerid] = classid;
switch (classid) {
case 0:
{
GameTextForPlayer(playerid, "~r~Nom de la premiere team", 1000, 3);
}
case 1:
{
GameTextForPlayer(playerid, "~g~Nom de la seconde team", 1000, 3);
}
}
return 1;
}