• 18 Avril 2024, 21:47:49


Voir les contributions

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Sujets - HackMaite

Pages: [1] 2
1
Autre / [Recherche] Hebergement de serveur SA-MP
« le: 20 Février 2010, 12:02:23 »
Bonjour,

Je cherche un hebergement pour mon serveur RolePlay.

Merci d'avance

2
Scripting SA-MP [Pawn center] / [Aide]--Effet adrenaline--
« le: 03 Décembre 2009, 16:54:54 »


Bonjour tout le monde,

Je cherche désépérement a regler l'effet de la pillule d'adrenaline pour un effet Matrix (tout au renlentit).

Si quelqu'un peut m'aiguiller ... merci d'avance.


3
Scripting SA-MP [Pawn center] / Véhicules invisible
« le: 11 Juin 2009, 00:18:20 »
Bonjour,

AUjourd'hui j'ai ajouté des vehicules environ 10 et seulement 5 de ceux-ci sont invisible, pourquoi?

4
Bonjour,

J'aimerais que sur mon serveur, quand on se connecte, à la place de la selection du skin que l'on veut, il y ait une vue aerienne,

je sais que c'est possible mais j'aimerais savoir comment faire, merci,

voici le screen de ce que je veut enlevé:


5
Bonjour à tous,

Bon j'explique mon problème, pandant mon tuto j'ai des lignes pour voir des immeubles etc, et je voudrais savoir ou je pourrais en obtenir, je ne pense pas avec samp debug..

Voici ce qu'il me faudrait.

                    SetPlayerPos(i,XXX.XXXX,-XXXX.XXXX,XX.XXXX);
SetPlayerCameraPos(i, XXXX.XXXX,-XXXX.XXXX,XX.XXXX);
                SetPlayerCameraLookAt(i, XXX.4XX,-XXXX.5XXX,X3.XXX);

Merci àv ous

6
Scripting SA-MP [Pawn center] / Creer un FS CreateObject
« le: 11 Mai 2009, 20:42:55 »
Bonjour à tous,

Bon voila je me sert de map editor et j'ai eu la ligne d'un tremplin qui est celle la:

CreateObject(914, 2497.496094, -1688.347778, 13.305007, 0.0000, 0.0000, 0.0000);

je voudrais creer un FS et la mettre dedans, mais je ne sais pas faire,

merci

7
Scripting SA-MP [Pawn center] / Problème véhicule
« le: 22 Avril 2009, 20:10:14 »
Bonjour à tous,

Donc j'explique mon problème:

- Je veut ajouté un véhicule de police ( cheetah ) donc je vais sur le debug, je fais /save et je met la ligne dans mon gm, puis je veut qu'elle soit pour la police donc je prends le IsACopCar :

Citer
public IsACopCar(carid)
{
   if(carid == 44 || carid == 134 || carid == 135 || carid == 49 || carid == 55 || carid == 43 || carid == 42 || carid == 162 || carid == 161 || carid == 160 || carid == 159 || carid == 158 || carid == 38 || carid == 37 || carid == 58|| carid == 59 || carid == 52 || carid == 51 || carid == 61 || carid == 153 || carid == 154 || carid == 155 || carid == 163)
   return 1;
   {
   if(carid == 57 || carid == 157 || carid == 156 || carid == 48 || carid == 236 || carid == 237 || carid == 238 || carid == 239 || carid == 240 || carid == 241 || carid == 242 || carid == 243)
   return 1;
   }
   return 0;
}

Donc j'ai rajouté la ligne " || carid == 135 || " et quand je monte dans la voiture ça me met que je ne suis pas un hitman ..
Je voudrais savoir à quoi correspond ce "135" s'il vous plait , merci

8
Scripting SA-MP [Pawn center] / Problèmes d'ajout de véhicules
« le: 21 Avril 2009, 12:01:03 »
Bonjour,

Bon voila depuis quelques temps je ne peut pas ajouté de vehicules, je fais tout ce qui faut (/vsel,/save)
Apres je recupere la ligne dans savedpositions, je la met sur le serveur et quand je monte dedans ça me met que je ne suis pas un instructeur ...

voila mon script de voiture ::

Citer
   CreateVehicle(carselect[14], 1279.4,-1337.0,13.5,1.0,-1, -1, -1);//long
   CreateVehicle(580,1242.8634,-804.5648,78.9368,180.8673,0,0,-1); // Mafia
   CreateVehicle(580,1248.7798,-804.5505,78.9368,179.7798,0,0,-1); // Mafia
   CreateVehicle(580,1254.7732,-804.5524,78.9368,178.3198,0,0,-1); // Mafia
   CreateVehicle(409,1243.1770,-831.4661,78.9407,126.6197,0,0,-1); // Mafia
   CreateVehicle(405,1021.6207,-1135.4055,23.5300,90.5928,50,50,-1); // Yakuza
   CreateVehicle(405,1003.6184,-1135.5356,23.5944,89.7755,50,50,-1); // Yakuza
   CreateVehicle(560,1039.3622,-1135.5522,23.6151,90.3630,50,50,-1); // Yakuza
   CreateVehicle(445,1032.6975,-1119.1808,23.7731,178.2046,50,50,-1); // Yakuza
   CreateVehicle(409,-2159.6860,-2393.2295,30.5070,52.5176,1,1,-1); // limo mayor
   CreateVehicle(567,2505.1870,-1677.8004,13.2574,328.7556,16,16,-1); // Grove
   CreateVehicle(412,2506.3550,-1662.9075,13.2835,28.4868,16,16,1); // Grove
   CreateVehicle(536,2505.7759,-1695.2256,13.4245,1.9120,16,16,-1); // Grove
   CreateVehicle(560,2470.3662,-1671.4753,13.1995,190.8151,16,16,-1); // Grove
   CreateVehicle(411,1835.1447,-1666.5273,13.0275,180.6996,123,123,-1); // VLV
   CreateVehicle(522,1835.3702,-1691.5568,12.9504,358.1121,123,123,-1); // VLV
   CreateVehicle(560,1827.2728,-1671.5997,13.1673,359.6402,123,123,-1); // VLV
   CreateVehicle(560,1827.3390,-1692.8301,13.1669,0.7564,123,123,-1); // VLV
   CreateVehicle(427,1545.1902,-1655.0450,6.0223,89.3266,0,1,-1); // Police Cars
   CreateVehicle(427,1545.2577,-1659.0385,6.0224,90.0634,0,1,-1); // Police Cars
   CreateVehicle(528,1545.4045,-1663.1725,5.9331,89.3197,0,1,-1); // Police Cars
   CreateVehicle(523,1586.7151,-1679.0289,5.4673,315.1507,0,1,-1); // Police Cars
   CreateVehicle(523,1583.9150,-1676.2601,5.4648,314.4899,0,1,-1); // Police Cars
   CreateVehicle(596,1578.6189,-1710.7765,5.6116,0.2222,0,1,-1); // Police Cars
   CreateVehicle(596,1587.4678,-1710.7910,5.6112,359.5673,0,1,-1); // Police Cars
   CreateVehicle(596,1601.9957,-1696.0710,5.6110,89.1507,0,1,-1); // Police Cars
   CreateVehicle(596,1601.7982,-1692.0278,5.6111,89.7196,0,1,-1); // Police Cars
   CreateVehicle(596,1601.8239,-1688.0641,5.6111,90.6222,0,1,-1); // Police Cars
   CreateVehicle(601,1545.0714,-1667.9060,5.6494,89.7203,0,1,-1); // Police Cars
   CreateVehicle(487,1546.8768,-2627.0281,13.7235,359.1919,0,3,-1); // Helis
   CreateVehicle(487,1535.7666,-2627.2002,13.7234,359.7389,0,6,-1); // Helis
   CreateVehicle(487,1560.0164,-2627.2917,13.7239,0.4281,126,0,-1); // Helis
   CreateVehicle(487,1571.7872,-2627.0310,13.7236,0.3862,1,47,-1); // Helis
   CreateVehicle(520,1719.2292,-2593.3472,14.2753,90.0235,3,3,-1); // Helis
   CreateVehicle(520,1762.8575,-2593.3469,14.2752,90.0233,3,3,-1); // Helis
    CreateVehicle(538,805.8217,-1358.0571,-1.8018,90.2477,24,1,-1); // train
    CreateVehicle(603,2431.9771,-1244.2478,23.9465,267.4211,-1,-1,-1); // car
    CreateVehicle(541,-1634.4246,-2250.7798,30.9820,92.3658,3,3,-1); // My House out of City
   CreateVehicle(596,-1641.4358,-2228.2568,29.8072,127.4326,1,1,-1); // My House out of City
   CreateVehicle(510,-1640.8158,-2246.3357,31.0804,58.2515,0,0,-1); // My House out of City
   CreateVehicle(596,1498.8853,-1737.9573,13.1827,270.1716,0,0,-1); // Mayors Cars
   CreateVehicle(409,1481.1313,-1737.6171,13.2604,270.3133,1,1,-1); // Mayors Cars
   CreateVehicle(596,1464.2900,-1737.8702,13.1818,269.9666,0,0,-1); // Mayors Cars
   CreateVehicle(525,2313.7500,-2307.2654,13.4258,135.2925,1,1,-1); // Tow Trucks
   CreateVehicle(525,2316.7783,-2310.2097,13.4251,134.3878,1,1,-1); // Tow Trucks
   CreateVehicle(525,2319.8220,-2313.0605,13.4224,135.6619,1,1,-1); // Tow Trucks
   CreateVehicle(525,2322.7664,-2316.0747,13.4242,134.7974,1,1,-1); // Tow Trucks
   CreateVehicle(525,2302.4907,-2296.6733,13.4234,193.6421,1,1,-1); // Tow Trucks
   CreateVehicle(525,2308.1516,-2299.7441,13.4227,159.8686,1,1,-1); // Tow Trucks
   CreateVehicle(423,540.8303,-1820.8582,6.0848,235.6849,1,6,-1); // Ice Cream Car
   CreateVehicle(423,541.6438,-1811.8550,6.0852,199.4622,1,126,-1); // Ice Cream Car
   CreateVehicle(423,540.3734,-1804.8807,6.1057,302.7118,1,3,-1); // Ice Cream Car
    CreateVehicle(481,2465.3835,-1419.7684,28.3560,267.2970,3,3,-1); // Blood Bike
    CreateVehicle(481,2470.8706,-1419.9972,28.3483,267.8729,3,3,-1); // Blood Bike
    CreateVehicle(481,2467.6292,-1423.0460,28.3574,269.2518,3,3,-1); // Blood Bike
    CreateVehicle(481,2471.0234,-1423.0907,28.3550,269.2536,3,3,-1); // Blood Bike
   CreateVehicle(566,2506.9099,-1428.6801,28.2152,179.4477,3,3,-1); // Bloods Cars
   CreateVehicle(522,2506.8279,-1395.6501,28.2403,180.8016,3,3,-1); // Bloods Cars
   CreateVehicle(560,2507.0659,-1408.5503,28.2948,180.4890,3,3,-1); // Bloods Cars
   CreateVehicle(560,2796.4573,-1584.7449,10.6325,269.6304,6,6,-1); // Vagos
   CreateVehicle(522,2791.8538,-1623.6498,10.4883,343.6110,6,6,-1); // Vagos
   CreateVehicle(567,2796.2178,-1575.8724,10.7931,270.2699,6,6,-1); // Vagos
   CreateVehicle(560,2822.8215,-1557.8320,10.6314,90.5372,6,6,-1); // Vagos
    CreateVehicle(510,2464.0518,-1413.2102,23.2681,89.3862,-1,-1,-1); // bike
    CreateVehicle(510,2383.8784,-1501.4244,23.5117,180.3312,-1,-1,-1); // bike
    CreateVehicle(481,1822.8647,-1403.1378,13.0888,0.7044,-1,-1,-1); // bike
    CreateVehicle(481,2292.1689,-1494.6107,22.6477,173.6904,-1,-1,-1); // bike
    CreateVehicle(481,2613.2170,-1456.9888,32.0663,182.9974,-1,-1,-1); // bike
   CreateVehicle(481,1869.5742,-1359.2830,19.1406,268.2357,-1,-1,-1); // BMX at skatepark
   CreateVehicle(481,1869.8718,-1362.3702,19.1406,269.3219,-1,-1,-1); // BMX at skatepark
   CreateVehicle(510,1869.8733,-1366.3824,19.1406,269.3219,-1,-1,-1); // Moutain Bike at skatepark
   CreateVehicle(481,1885.8007,-1366.3333,19.1406,90.4081,-1,-1,-1); // BMX at skatepark
   CreateVehicle(510,1886.6813,-1363.0952,19.1406,86.9209,-1,-1,-1); // Moutain Bike at skatepark
   CreateVehicle(481,1886.2795,-1359.1777,19.1406,90.1796,-1,-1,-1); // BMX at skatepark
   CreateVehicle(478,422.2574,-1543.7627,27.5704,57.4819,3,3,-1); // Flowers 2 Car
   CreateVehicle(478,901.7251,-1559.0961,13.5381,124.3795,3,3,-1); // Flowers 3 car
   CreateVehicle(478,2526.3035,-1568.6327,22.5504,251.8526,3,3,-1); // Flowers 4 Car
   CreateVehicle(453,560.7657,-1924.7255,-0.5251,178.7775,1,1,-1); // Boats
   CreateVehicle(453,561.0715,-1943.0107,-0.4661,181.2365,1,1,-1); // Boats
   CreateVehicle(453,561.8059,-1957.3708,-0.2963,180.3838,1,1,-1); // Boats
   CreateVehicle(453,573.1667,-1924.2375,-0.1896,180.8695,1,1,-1); // Boats
   CreateVehicle(453,573.6179,-1956.6511,-0.5140,178.8639,1,1,-1); // Boats
   CreateVehicle(453,573.4332,-1939.6322,-0.4620,183.1617,1,1,-1); // Boats
   CreateVehicle(448,2098.2769,-1810.7106,13.5543,0.6202,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2122.2542,-1783.7264,13.3876,181.1634,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2119.6116,-1784.2299,13.3874,181.7065,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2115.9634,-1783.3611,13.3878,178.4478,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2111.2090,-1783.7914,13.3876,178.9909,-1,-1,-1); // Pizza Boy
    CreateVehicle(448,2107.0593,-1784.3470,13.3873,182.2496,-1,-1,-1); // Pizza Boy
    CreateVehicle(480,2134.3457,-1139.0149,24.9423,43.3119,-1,-1,-1); // Rent Car
    CreateVehicle(411,2130.1602,-1142.5005,24.5092,38.4817,-1,-1,-1); // Rent Car
    CreateVehicle(462,2124.1003,-1145.5875,24.1853,52.1348,-1,-1,-1); // Rent Car
    CreateVehicle(567,2515.9802,-1412.2106,28.2217,180.2781,3,3,-1); // Blood Savanna
    CreateVehicle(534,1701.8171,-2107.2651,13.3315,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(535,1685.5237,-2107.6016,13.3297,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(576,1684.7811,-2118.4841,13.3767,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(536,1699.8656,-2118.4475,13.3317,270.1536,147,147,-1); // Aztecas Car
    CreateVehicle(560,2564.8455,-1071.7996,68.8048,349.0401,154,154,-1); // Rifas Car
    CreateVehicle(567,2567.4309,-1060.8739,69.1651,348.9029,154,154,-1); // Rifas Car
    CreateVehicle(412,2576.6350,-1052.4586,69.4523,268.2253,154,154,-1); // Rifas Car
    CreateVehicle(567,2586.4351,-1052.5646,69.2653,270.1794,154,154,-1); // Rifas Car
   CreateVehicle(599,1545.7327,-1613.7559,13.5688,270.4658,0,1,-1); // PD Cars
   CreateVehicle(599,1545.5974,-1606.9652,13.5712,271.3395,0,1,-1); // PD Cars
   CreateVehicle(599,1571.8728,-1606.9756,13.5697,179.3287,0,1,-1); // PD Cars
   CreateVehicle(599,1576.0739,-1606.9690,13.5717,178.4600,0,1,-1); // PD Cars
   CreateVehicle(599,1580.2399,-1607.0623,13.5712,178.3776,0,1,-1); // PD Cars
   CreateVehicle(525,1602.5753,-1607.7789,13.3696,134.2720,1,1,-1); // PD Towtruck
   CreateVehicle(525,1596.0890,-1607.2966,13.2967,135.0183,1,1,-1); // PD Towtruck
   CreateVehicle(525,1603.4673,-1613.9596,13.3815,136.6059,1,1,-1); // PD Towtruck
   CreateVehicle(546,989.6454,-1523.5333,13.2760,178.3472,1,1,50); // driving test car
    CreateVehicle(546,983.7192,-1523.5972,13.3192,180.3261,1,1,50); // driving test car
    CreateVehicle(546,979.0079,-1523.5005,13.2789,179.7208,1,1,50); // driving test car
    CreateVehicle(546,974.1051,-1523.3937,13.2799,178.7443,1,1,50); // driving test car
    CreateVehicle(546,966.1417,-1523.2460,13.3092,180.6835,1,1,50); // driving test car

La je veut rajouté des vehicules millitaires mais bon sa me met que je suis pas un intructeur comment je dois faire ??

merci ;)

Double post
ah et un peu plus haut j'ai ça ::

Citer
CreateVehicle(596,-1381.9910,457.0832,6.9837,0.1452, 44, 86, -1);/*Patriot cruiser*/
   CreateVehicle(596,1558.392000,-1710.859000,5.466783,1.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,1569.639000,-1710.859000,5.466783,1.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,-2139.1995,-2393.7671,30.3452,140.7012, 0, 0, -1);/*CopCruiser*/
   CreateVehicle(425,-1279.8262,493.3734,18.0309,219.1345, -1, -1, -1);/*Hunter*/
   CreateVehicle(425,-1291.0063,492.3819,18.0305,223.8306, -1, -1, -1);/*Hunter*/
   CreateVehicle(596,1601.308000,-1621.916000,13.056540,90.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,1561.860000,-1694.905000,6.139762,222.0,-1, -1, -1);/*CopCruiser*/
   CreateVehicle(470,-1375.1555,457.5534,6.9837,359.8331,-1, -1, -1);/*Patriot*/
   CreateVehicle(541,1067.1295,-295.5681,73.7826,179.6040, 0, 1, -1);/*Hitman Bullet*/
   CreateVehicle(541,1077.3829,-295.1148,73.7812,180.2754, 0, 1, -1);/*Hitman Bullet*/
   CreateVehicle(596,614.8,-588.5,17.4,240.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,635.1,-561.5,16.5,180.0, -1, -1, -1);/*CopCruiser*/
   CreateVehicle(596,-2177.5759,-2362.5042,30.4296,141.0939, 0, 0, -1);/*CopCruiser*/
   CreateVehicle(596,1539.392000,-1646.262000,6.274928,180.0,0,1, -1);/*Police Car*/
   CreateVehicle(596,1531.254000,-1647.431000,6.274976,200.0,0,1, -1);/*Police Car*/
   CreateVehicle(470,-1363.1493,457.1042,6.9836,359.6740, -1, -1, -1);/*Patriot*/
   CreateVehicle(470,-1355.5931,456.7297,6.9836,0.0286, -1, -1, -1);/*Patriot*/
   CreateVehicle(596,1535.8459,-1668.7560,13.2653,359.7447,-1, -1, -1);/*CopCruiser*/
   CreateVehicle(407,1753.3315,-1454.3604,13.5469,255.8225,3,1, -1);/*FireTruck*/
   CreateVehicle(497,1564.7438,-1699.2087,28.5718,179.8362,0,0, -1);/*Police Maveric*/
   CreateVehicle(596,1545.7845,-1684.4004,5.6342,271.1593, 89, 1, -1);/*General Car*/
   CreateVehicle(596,1530.1611,-1676.0326,5.4563,231.7766, 89, 1, -1);/*General Car*/
   CreateVehicle(407,1999.3927,-1433.4833,14.9010,180.1842,3,1, -1);/*FireTruck*/
   CreateVehicle(497,1564.1289,-1652.2448,28.5753,2.4862,0,1, -1);/*Police Maveric*/
   CreateVehicle(416,1177.5713,-1308.3949,13.5824,268.4488,1,3, -1);/*Ambulance*/
   CreateVehicle(416,1178.2509,-1338.2872,13.6594,268.8920,1,3, -1);/*Ambulance*/
   CreateVehicle(416,1182.9891,-1332.3002,13.2613,359.5830,1,3, -1);/*Ambulance*/
   CreateVehicle(431,1172.5,-1795.5,13.1,0.0, -1, -1, -1);//64/*Bus*/
   CreateVehicle(431,1182.1,-1795.9,13.1,0.0, -1, -1, -1);//65/*Bus*/
   CreateVehicle(430,-1443.4342,427.0862,-0.6994,268.8489,-1, -1, -1);/*NG BOAT*/
   CreateVehicle(430,-1442.0721,390.6206,-0.4339,270.1023,-1, -1, -1);/*NG BOAT*/
   CreateVehicle(541,1071.9189,-294.9166,73.7250,178.9444,0, 1, -1);//68/*Hitman Bullet*/
   CreateVehicle(405,-2082.3562,-117.3896,34.9299,177.0056,17, 17, -1);//69 Driving School /*Sentinel*/
   CreateVehicle(405,-2072.5933,-117.4564,34.9383,178.0982,17, 17, -1);//Driving School/*Sentinel*/
   CreateVehicle(405,-2062.4253,-117.6652,34.9347,180.8394,17, 17, -1);//Driving School/*Sentinel*/
   CreateVehicle(434,551.7929,-1285.5260,16.9303,0.4147,-1, -1, -1);//Rent car/*Hotknife*/
   CreateVehicle(568,536.9888,-1286.5275,16.9993,359.1704,-1, -1, -1); //Rent car/*Bandito*/
   CreateVehicle(434,544.1793,-1286.1422,16.9492,7.3116,-1, -1, -1);//Rent car/*Hotknife*/
   CreateVehicle(434,-1949.9493,258.1949,35.1922,70.7581,-1, -1, -1); //Rent car/*Hotknife*/
   CreateVehicle(568,-1948.1650,264.8094,35.1930,72.6982,-1, -1, -1); //Rent car/*Bandito*/
   CreateVehicle(434,-1947.0601,270.3815,35.1954,66.0783,-1, -1, -1); //Rent car/*Hotknife*/
   CreateVehicle(456,2795.2,-2417.8,13.4,90.8,-1,-1,-1);//Component Truck/*Yankee*/
   CreateVehicle(456,2783.9,-2417.9,13.4,90.8,-1,-1,-1);//Component Truck/*Yankee*/
   CreateVehicle(440,2794.1,-2455.9,13.4,90.8,-1,-1,-1);//Component Truck/*Rumpo*/
   CreateVehicle(440,2782.9,-2455.6,13.4,90.8,-1,-1,-1);//Component Truck/*Rumpo*/
   CreateVehicle(420,1783.8013,-1932.9772,13.1652,1.4375,6,1, -1);//Taxi/*Taxi*/
   CreateVehicle(487,2031.5455,-1382.4131,48.5134,142.8706,1,3, -1);//Medic Chopper/*Maverick*/
   CreateVehicle(420,1792.5123,-1932.7697,13.1713,0.9703,6,1, -1);//Taxi/*Taxi*/
   CreateVehicle(420,1777.1268,-1932.9703,13.1641,0.7770,6,1, -1);//Taxi //CAR ID 85/*Taxi*/
   CreateVehicle(452,720.1,-1694.0,-0.4,179.4,-1,-1,-1);//Fishboat/*Speeder*/
   CreateVehicle(452,721.2,-1629.4,-0.4,180.9,-1,-1,-1);//Fishboat/*Speeder*/
   CreateVehicle(452,739.5,-1670.5,-0.6,177.5,-1,-1,-1);//Fishboat/*Speeder*/
   CreateVehicle(452,-1474.4949,693.0169,0.1996,0.0751,-1,-1,-1);//Fishboat SF/*Speeder*/
   CreateVehicle(452,-1720.0717,1439.6177,-0.4913,357.6789,-1,-1,-1);//Fishboat SF/*Speeder*/
   CreateVehicle(520,-1430.4078,508.1596,18.9400,269.6329,44,86,-1);//NG Plane id 91
   CreateVehicle(520,-1419.9038,493.5340,18.9350,269.6848,44,86,-1);//NG Plane id 92
   CreateVehicle(520,-1398.6207,507.7513,18.9328,269.8143,44,86,-1); //NG Plane id 93
   CreateVehicle(420,1798.7782,-1933.0125,13.1667,359.3042,6,1,-1);//Taxi
   CreateVehicle(487,1088.1736,-294.8004,73.7886,134.9237, 0, 1, -1); //Hitman Chopper
   CreateVehicle(488,1544.3252,-1353.1949,329.6517,91.3897,2,26,-1); // newschopper
   CreateVehicle(582,1566.4663,-1308.8000,17.1450,270.4817,-1,-1,-1); // newsvan
   CreateVehicle(582,1577.6477,-1308.9279,17.4153,268.3455,-1,-1,-1); // newsvan
   CreateVehicle(593,382.5172,2536.9561,16.5338,179.7261,-1,-1,-1);//Flyschool
   CreateVehicle(513,348.3660,2536.9792,16.7418,178.8195,-1,-1,-1);//Flyschool
   CreateVehicle(487,365.4068,2537.0327,16.6645,181.9959,-1,-1,-1);//Flyschool
   CreateVehicle(593,-1429.2843,-505.8203,13.7824,205.7709,-1,-1,-1);//Airport SF
   CreateVehicle(593,-1462.4779,-524.2803,13.7832,204.8137,-1,-1,-1);//Airport SF
   CreateVehicle(593,1907.7614,-2624.4097,13.5416,53.1810,-1,-1,-1);//Airport LS
   CreateVehicle(593,1887.0736,-2627.6543,13.5394,52.6116,-1,-1,-1);//Airport LS
   CreateVehicle(513,-1354.3270,-466.5467,13.7827,162.0134,-1,-1,-1);//Airport SF
   CreateVehicle(513,-1390.3510,-482.7985,13.7883,250.3124,-1,-1,-1);//Airport SF
   CreateVehicle(513,1835.3215,-2624.1938,13.5405,56.0569,-1,-1,-1);//Airport LS
   CreateVehicle(513,1813.2893,-2625.6296,13.5394,53.2858,-1,-1,-1);//Airport LS
   CreateVehicle(571,2286.2141,-2354.5000,12.8306,225.8705,-1,-1,-1); // kart
   CreateVehicle(571,2279.9412,-2348.4141,12.8312,225.8585,-1,-1,-1); // kart
   CreateVehicle(571,2291.7932,-2345.5356,12.8305,227.3060,-1,-1,-1); // kart
   CreateVehicle(571,2287.5615,-2341.6433,12.8306,226.5350,-1,-1,-1); // kart
   CreateVehicle(571,2299.6785,-2338.3186,12.8307,224.3563,-1,-1,-1); // kart
   CreateVehicle(571,2295.3887,-2334.9448,12.8307,227.9102,-1,-1,-1); // kart
   CreateVehicle(494,-1401.0436,-210.0052,1042.9913,1.6623,1,0,-1); //hotring 116
   CreateVehicle(494,-1400.4019,-219.9365,1043.0348,5.3554,1,3,-1); //hotring
   CreateVehicle(494,-1394.4932,-207.7917,1042.9963,3.6872,0,6,-1); //hotring
   CreateVehicle(494,-1393.7854,-217.9354,1043.0325,2.9556,1,2,-1); //hotring
   CreateVehicle(468,-1445.6392,-592.3033,1055.7831,90.2133,-1,-1,-1); //bike 120
   CreateVehicle(468,-1433.1708,-592.4930,1055.6533,92.4067,-1,-1,-1); //bike
   CreateVehicle(468,-1448.5325,-584.4943,1055.4949,95.5400,-1,-1,-1); //bike
   CreateVehicle(468,-1434.8973,-585.1266,1055.2488,91.1533,-1,-1,-1); //bike
   CreateVehicle(468,-1449.2814,1610.7823,1052.5313,272.9406,-1,-1,-1); // bike 124
   CreateVehicle(468,-1453.8767,1611.2418,1052.5313,89.0355,-1,-1,-1); // bike
   CreateVehicle(468,-1454.4746,1614.3342,1052.5313,86.8422,-1,-1,-1); // bike
   CreateVehicle(468,-1449.5795,1614.0684,1052.5313,269.2039,-1,-1,-1); // bike
    CreateVehicle(514,-77.5039,-1108.1729,1.6683,161.8915,-1,-1,-1); // truck
   CreateVehicle(514,-72.3507,-1109.7822,1.6670,161.7769,-1,-1,-1); // truck
   CreateVehicle(514,-67.0126,-1111.7156,1.6688,160.4800,-1,-1,-1); // truck
   CreateVehicle(435,-51.0638,-1135.2831,1.0781,68.3320,-1,-1,-1); // trailer
   CreateVehicle(435,-53.6230,-1139.7546,1.0781,67.5604,-1,-1,-1); // trailer
   CreateVehicle(435,-55.0517,-1144.3676,0.8018,68.1347,-1,-1,-1); // trailer

Alors qui pourrais m'aider svp ?

9
Scripting SA-MP [Pawn center] / Changer les spawn des factions
« le: 21 Avril 2009, 10:57:42 »
Bonjour,

Bon en faite ce matin je voulais me lancais dans les spawns des factions,
Seulement il y a une faction qui est a SF et moi toutes les autres sont a LS ,

Donc pour cela je voudrais changer le spawn, j'ai trouvé la ligne mais je ne sais pas comment trouvé les numeros qu'il faut mettre,
genre:

SetPlayerPos(playerid, 1256.6816,-789.8547,92.0313);

Avec quel logiciel faut il ???

J'ai essayé avec /save du debug mais je spawn dans l'air, j'ai essayé avec s0beit mais je spawn dans l'eau, pourriez vous m'aidez svp ??

Merci 

10
Scripting SA-MP [Pawn center] / Modifié une commande ((/cuff))
« le: 20 Avril 2009, 15:13:53 »
Bonjour à tous,

J'explique mon cas:

j'ai un serveur rp en français avec quelques joueurs dessus et j'envisage de faire une commande qui serais /ligoter pour la faction 8 .
Donc j'ai pris la commande /cuff et je veut la modifié pour que à la place de la police qui peut le faire, ça soit la faction 8 ( yakuza ) ...
Donc, voici le script :




Citer
if(strcmp(cmd, "/ligoter", true) == 0)
   {
      if(IsPlayerConnected(playerid))
      {
      if(IsACop(playerid))
         {
            if(IsPlayerInAnyVehicle(playerid))
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vous ne pouvez pas ligoté dans une voiture !");
                return 1;
            }
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp)) {
               SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ligoter [Playerid/PartOfName]");
               return 1;
            }
            giveplayerid = ReturnUser(tmp);
            if (IsPlayerConnected(giveplayerid))
            {
               if(giveplayerid != INVALID_PLAYER_ID)
               {
                  if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
                  {
                     SendClientMessage(playerid, COLOR_GREY, "   Vous ne pouvez pas ligoté un policier !");
                     return 1;
                  }
                  if (ProxDetectorS(8.0, playerid, giveplayerid))
                  {
                     if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Vous ne pouvez pas vous ligoté !"); return 1; }
                     {
                        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        format(string, sizeof(string), "* Vous avez été ligoté par %s, impossible de se détaché.", sendername);
                        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
                        format(string, sizeof(string), "* Vous ligotez %s.", giveplayer);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                        format(string, sizeof(string), "* %s tient fermement %s, et le ligote, il ne peut aller nul part .", sendername ,giveplayer);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                        GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
                        TogglePlayerControllable(giveplayerid, 0);
                        ApplyAnimation(giveplayerid,"ped","cower",1,1,0,0,0,0);
                        ApplyAnimation(giveplayerid,"ped","cower",1,1,0,0,0,0);
                        PlayerCuffed[giveplayerid] = 2;
                        PlayerCuffedTime[giveplayerid] = 300;
                     }
                  }
                  else
                  {
                     SendClientMessage(playerid, COLOR_GREY, "   Ce joeur n'est pas a coté de vous !");
                     return 1;
                  }
               }
            }
            else
            {
               SendClientMessage(playerid, COLOR_GREY, "   Ce joueur est déconécté !");
               return 1;
            }
         }
         else
         {
            SendClientMessage(playerid, COLOR_GREY, "   Vous n'êtes pas un Yakuza's !");
         }
      }
      return 1;
   }
                     

Voilà, je voudrais savoir ce qu'il faut modifié pour que la faction numero 8 fasse comme pour menotté .

merci !!

11
Bonjour à tous ,

J'ai télécharger The God Father à partir du forum de sa-mp.com

Mais le problème , c'est que tout le monde spawn à LS , et je voudrais que ça se fasse à SF

Ou si vous avez un GF modifié pour SF , envoyez moi le lien .

Merci

12
Scripting SA-MP [Pawn center] / Permis automatique
« le: 18 Mars 2009, 14:17:17 »
Bonjour à tous ,

Voilà , je cherche un script de permis automatique , s'il vous plait , l'aurez vous ?

J'ai déjà fait une recherche ..

Merci

13
Scripting SA-MP [Pawn center] / Problème inc mr fredo
« le: 05 Mars 2009, 14:35:57 »
Bonjour , je voudrais savoir , je ne comprends pas ça :

Ajouter 'Script_OnGameModeInit();' dans 'OnGameModeInit' 


Je dois ajouter ' Script_OnGameModeInit() ' ou ça ,???

14
Bonjour ,

Je n'y arrive pas avec l'inc de mr fredo , qui c'est qui pourrait me le faire sur mon script svp ?

j'ai un GodFather , je n'y arrive pas , ça serait gentil de m'aider .

Merci

15
Bonjour à tous ,

Qu'on on se connecte sur mon serveur , on a le choix du skin , j'aimerais que le choix n'apparaissent pas , plutôt qu'on voit une vue de hauteur ,

J'aimerais que les membres puissent se changer dans un magasin du type binco etc ..

Que dois-Je faire ??

Merci

Double post: 05 Mars 2009, 12:29:11
Up svp

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