Salut,
Test ça.
public OnPlayerSpawn( playerid )
{
if ( PosX[ playerid ] != 0 && PosY[ playerid ] != 0 && PosZ[ playerid ] != 0 )
{
SetPlayerPos( playerid, PosX[ playerid ], PosY[ playerid ], PosZ[ playerid ] );
SetPlayerFacingAngle( playerid, Angle[ playerid ] );
SendClientMessage( playerid, -1, "Vous êtes revenu à votre précédente position." );
}
return ( 1 );
}