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Showroom SA:MP / Re : [GM] Une 2eme Chance 1.0.3 !!! [RP] [0.3c] MAJ 06/03/2011
« le: 12 Mars 2011, 17:41:01 »
Tu crée un playertopoint ;)
Cette section vous permet de consulter les contributions (messages, sujets et fichiers joints) d'un utilisateur. Vous ne pourrez voir que les contributions des zones auxquelles vous avez accès.
if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)//Spanw Yakuza
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,-2243.5454,657.8311,49.4453);
SafeGivePlayerWeapon(playerid, ID, ID); // Tu peux le mettre ici
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if(strcmp(cmd, "/entrer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(hqlock); i++)
{
if (PlayerToPoint(3,playerid,-2243.5454,657.8311,49.4453))
{
if(PlayerInfo[playerid][pPhousekey] == 0)
{
SetPlayerPos(playerid,2016.2699 ,1017.7790, 996.8750);
SendClientMessage(playerid, COLOR_GRAD2, "Bienvenue au QG Yakuza !");
SetPlayerInterior(playerid,10);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo[playerid][pInt] =10;
}
else
{
GameTextForPlayer(playerid, "~r~La porte est fermee ", 5000, 1);
}
}
}
}
}
E:\GTA SAN ADREAS\GTA San Andreas\gamemodes\u2c-rp.pwn(26223) : error 039: constant symbol has no size
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
for(new i = 0; i < sizeof(hqLocks); i++)
E:\GTA SAN ADREAS\GTA San Andreas\gamemodes\u2c-rp.pwn(26223) : error 039: constant symbol has no size
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
for(new i = 0; i < sizeof(hqLocks); i++)
if(strcmp(cmd, "/entrer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerToPoint(playerid,-2243.5454,657.8311,49.4453,274.6300))
{
SetPlayerPos(playerid,2016.2699 ,1017.7790, 996.8750);
SendClientMessage(playerid, COLOR_GRAD2, "Bienvenue au QG Yakuza !");
SetPlayerInterior(playerid,10);
PlayerInfo[playerid][pInt] = 10;
return 1;
}
else
{
GameTextForPlayer(playerid, "~r~Fermer", 5000, 1);
}
}
}
if(strcmp(cmd, "/sortir", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerToPoint(6, playerid,2016.2699 ,1017.7790, 996.8750))
{
if(PlayerInfo[playerid][pPhousekey] == i)
{
SetPlayerPos(playerid,-2243.5454,657.8311,49.4453,274.6300);
SendClientMessage(playerid, COLOR_GRAD2, "Au revoir, revenez nous voir !");
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 181);
PlayerInfo[playerid][pInt] =0;
return 1;
}
}
}