5
« le: 24 Juin 2008, 13:43:22 »
Bonjour j'ai fait des commandes pour les permis mais j'arrive pas a se que dit que l'instruteur donne le permis sa soit sauvegarder dans un fichier creer voici la commandes pour l'instruteur d'auto ecole /givelicense
if(strcmp(cmd, "/givelicense", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == TEAM_AUTOECOLE)
{
new string[256];
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr)) {
SendClientMessage(playerid, COLOR_WHITE, "Utilisation: /givelicense [nom] [Joueur/partiedunom]");
SendClientMessage(playerid, COLOR_WHITE, "Nom existant: Voiture, Vole, Bateau, Peche, Armes.");
return 1;
}
if(strcmp(x_nr,"Voiture",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Utilisation: /givelicense Voiture [Joueur/partiedunom]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Tu as donné la license de voiture au joueur %s.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* L'instruteur %s t'as donner le permis de conduire.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pCarLic] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Ce joueur n'existe pas !");
return 1;
}
}
else if(strcmp(x_nr,"Vole",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Utilisation: /givelicense Vole [Joueur/partiedunom]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "*Tu as donné la license de Vole au joueur %s.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* L'instruteur %s t'as donné la license de Vole.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pFlyLic] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Ce joueur n'est pas en ligne !");
return 1;
}
}
else if(strcmp(x_nr,"Bateau",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Utilisation: /givelicense Bateau [Joueur/partiedunom]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Tu as donné la license de Bateau au joueur %s.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* L'instruteur %s Ta donné la license de Bateau.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pBoatLic] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Ce joueur n'est pas connecter !");
return 1;
}
}
else if(strcmp(x_nr,"Peche",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Utilisation: /givelicense Peche [Joueur/partiedunom]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Tu as donné la license de pêche au joueur %s.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* L'instruteur %s T'as donné la license de pêche",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pFishLic] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Ce joueur n'est pas connecter !");
return 1;
}
}
else if(strcmp(x_nr,"Armes",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Utilisation: /givelicense Armes [Joueur/partiedunom]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Tu as donné la license des armes au joueur %s.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* L'instruteur %s t'as donné la license d'armes",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pGunLic] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Ce joueur n'est pas connecter !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Tu n'est pas Instructeur !");
return 1;
}
}
return 1;
}
aidez moi svp