Yo Urban ! J'ai la solution :
tout en haut du script :
new pickup1;
tout en bas :
public OnPlayerPickUpPickup(playerid, pickupid){
if ( pickupid == pickup1 )
{
SendClientMessage(playerid,COLOR_RED,"Info");
DestroyPickup(pickupid);
pickup1 = CreatePickup(1239,19,268.6798,1863.5541,8.7578);
}
return 1;
}
//-------------------------
PS : Pour la valise, fait pareil : new pickup2;