salut
Voila j'ai essayé de regler le setfrequence, IG la commande marche mais quand on deco-reco sa ne sauvegarde pas
Aussi, tout le monde sur le serveur fait l'animation quand il sort le telephone quand une personne parle en /r, ( si ils sont sur la meme frequence )
voila les commandes
pFreq,
PlayerInfo[playerid][pFreq] = 0;
new freq = PlayerInfo[targetid][pFreq];
public OnPlayerRegister(playerid, password[])
format(var, 32, "Frequence=%s\n",PlayerInfo[playerid][pFreq]);fwrite(hFile, var);
Sa c'est à la fin du /radio
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "UTILISE: (/r)adio [radio chat]");
return 1;
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo[i][pFreq] == PlayerInfo[playerid][pFreq])
{
SetPlayerSpecialAction(i, SPECIAL_ACTION_USECELLPHONE);
format(string, sizeof(string), "[Radio]%s %s dit: %s", rtext, sendername, result);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
}
}
format(string, sizeof(string), "[Radio]Civil %s dit: %s", sendername, result);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
return 1;
}
if(strcmp(cmd, "/setfrequence", true) == 0 || strcmp(cmd, "/setfreq", true) == 0)
{
if(IsPlayerConnected(playerid))
{
//new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "UTILISE: (/setf)req [Frequence]");
return 1;
}
new needed;
needed = strval(tmp);
PlayerInfo[playerid][pFreq] = needed;
format(string, sizeof(string), "Vous changer votre fréquence en %d", needed);
SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
if (PlayerInfo[playerid][pLeader] >= 1)
{
format(string, sizeof(string), "HQ: %s La nouvelle frequence de la faction est là %d", sendername, needed);
SendRadioMessage(PlayerInfo[playerid][pLeader], TEAM_BLUE_COLOR, string);
}
}
return 1;
}
[code=pawn]public SaveAccount(playerid)
format(var, 32, "Frequence=%s\n",PlayerInfo[playerid][pFreq]);fwrite(hFile, var);[/code]