forward PlayerHealth
forward PlayerHealth();
forward PlayerHealth(playerid);
public PlayerHealth(playerid)
{
if(GetPlayerHealth(playerid) <= 15)
{
SendClientMessage(playerid, COLOR_YELLOW, "Vous étés blessez et évanouie si vous voulez appelez un médecin (tapez /service médecin ");
SendClientMessage(playerid, COLOR_YELLOW, "Ou cliquez sur /mourir ");
TogglePlayerControllable(playerid,0)
SetPlayerCameraPos(playerid, 2000,-2000,2000);
SetPlayerCameraLookAt(playerid, 2000,-2000,2000);
}
return 1;
}
forward PlayerHealth();
public PlayerHealth(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(GetPlayerHealth(i) <= 15)
{
SendClientMessage(i, COLOR_YELLOW, "Vous étés blessez et évanouie si vous voulez appelez un médecin (tapez /service médecin ");
SendClientMessage(i, COLOR_YELLOW, "Ou cliquez sur /mourir ");
TogglePlayerControllable(i,0)
SetPlayerCameraPos(i, 2000,-2000,2000);
SetPlayerCameraLookAt(i, 2000,-2000,2000);
}
return 1;
}
}