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Auteur Sujet: [problème pawno]fatal error 100 sur un include  (Lu 2927 fois)

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[problème pawno]fatal error 100 sur un include
« le: 29 Mai 2013, 20:47:27 »
bonsoir j'aurai besoin d'aide comme il est écrit dans le titre du sujet j'ai une erreur dans le script celle du
#include"../include/voiture.inc" et sa me marque fatal error 100: cannot read from file
  merci d'avance

Code: (pawn) [Sélectionner]
#include <a_samp>
#include <core>
#include <float>
#include "../include/voiture.inc"
static gTeam[MAX_PLAYERS];
new gPlayerClass[MAX_PLAYERS];
new total_vehicles_from_files=0

forward SetupPlayerForClassSelection(playerid);
#define PM_INCOMING_COLOR     0xFFFF22AA
#define PM_OUTGOING_COLOR     0xFFCC2299
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_WHITE 0xFFFFFFAA
#define NOIR 0x000000FF
#define BLANC 0xFFFFFFFF
#define ROUGE 0xFF0000FF
#define ADMINFS_MESSAGE_COLOR 0xFF444499
#define TEAM_GROVE 1
#define TEAM_BALLA 2
#define TEAM_GROVE_COLOR 0x00FF00AA // Bright Green (in RGBA format)
#define TEAM_BALLA_COLOR 0xFF00FFAA // Bright Purple
#define REASON_CRASH        0 //Timed out
#define REASON_LEAVE        1 //Left normally (/q or ESC menu and quit)
#define REASON_KICK         2 //Kicked
#define REASON_BAN          3 //Banned
#define REASON_RECONNECT    4 //Custom reconnect function
#define REASON_DEATH        0
native ReconnectPlayer(playerid);
native CrashPlayer(playerid);
// new playerget = GetPlayerName();
// printf (%g, playerget);






public OnGameModeInit()
{
    SetGameModeText("nom du gamemode");
    ShowPlayerMarkers(1);
    SetWorldTime(01);
    AllowInteriorWeapons(1);

// Votre personnage: AddPlayerClass(ID de votre Skin, posX, PosY, PosZ, RotX, RotY, armes 1, munition arme 1, arme 2, munition arme 2, arme 3, munition arme 3);
    AddPlayerClass(0,1547.4220,-1610.3519,13.3828,269.6430,38,1000000,31,1000000,34,1000000); // CJ
   
        // policier
    AddPlayerClass(265,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // Tenpenny
    AddPlayerClass(266,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // Pulaski
    AddPlayerClass(267,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // Hernandez
    AddPlayerClass(280,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // spawn
    AddPlayerClass(281,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // spawn
    AddPlayerClass(282,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // spawn
    AddPlayerClass(283,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // spawn
    AddPlayerClass(284,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // spawn
    AddPlayerClass(285,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // spawn
    AddPlayerClass(286,1579.463,-1635.264,13.56143,269.6430,29,1000000,23,1000000,34,1000000); // F.B.I
    AddPlayerClass(287,1579.463,-1635.264,13.56143,269.6430,38,1000000,8,1000000,39,1000000); // Militaire
    AddPlayerClass(288,1579.463,-1635.264,13.56143,269.6430,3,1000000,23,1000000,34,1000000); // Shérif du désert
   
    // Gangs Groove
    AddPlayerClass(269,2485.002,-1668.986,13.33595,269.6430,38,1000000,31,1000000,34,1000000); // Big Smoke
    AddPlayerClass(270,2485.002,-1668.986,13.33595,269.6430,38,1000000,31,1000000,34,1000000); // Sweet
    AddPlayerClass(271,2485.002,-1668.986,13.33595,269.6430,38,1000000,31,1000000,34,1000000); // Ryder

    // other
    AddPlayerClass(292,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,34,1000000); // Cesar
    AddPlayerClass(250,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,34,1000000); // spawn
    AddPlayerClass(249,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,34,1000000); // spawn
    AddPlayerClass(100,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,34,1000000); // spawn
    AddPlayerClass(15,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,34,1000000); // spawn
    AddPlayerClass(28,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,34,1000000); // spawn
    AddPlayerClass(131,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,39,1000000);     AddPlayerClass(40,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,39,1000000);     AddPlayerClass(29,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,39,1000000);     AddPlayerClass(34,1719.118,-1603.739,13.54688,269.6430,38,1000000,31,1000000,39,1000000);   
   



// Vos véhicules : AddStaticVehicle(ID de votre Voiture, posX, PosY, PosZ, RotX, Couleur 1, Couleur 2);
// Los Santo
    AddStaticVehicle(411,1560.1447,-1607.2573,13.6134,177.4725,3,3);
    AddStaticVehicle(560,1567.0615,-1606.6888,13.6159,180.5685,6,6);
    AddStaticVehicle(506,1573.7769,-1606.3861,13.6168,180.2195,0,0);
    AddStaticVehicle(497,1592.8611,-1619.3246,13.6311,265.8031,-1,-1);
    AddStaticVehicle(522,1554.8679,-1634.2294,13.7895,268.7030,3,1);
    AddStaticVehicle(468,1566.1501,-1634.3081,13.7869,270.7630,252,252);
    AddStaticVehicle(587,1533.8961,-841.2318,64.8144,94.9158,40,1); // Euros
    AddStaticVehicle(487,1543.7959,-1352.9675,329.6492,268.4221,29,42); // Maverick ls phtdj
    AddStaticVehicle(410,2058.1125,-1636.2084,13.1803,268.0590,3,1); // mini
    AddStaticVehicle(482,2065.9226,-1636.4720,13.6647,270.9148,48,48); // buritos
    AddStaticVehicle(602,2013.4738,-1596.2610,13.3820,135.3425,69,1); // alpha 1
    AddStaticVehicle(603,1841.3038,-1871.1031,13.2276,180.2613,69,1); // 603
    AddStaticVehicle(603,1394.9862,-2242.3665,13.3851,0.5493,69,1); // 603 in LS airoport
    AddStaticVehicle(603,1330.3986,-1239.1462,13.3854,338.6710,69,1); // 603 in amustation LS


   
   
    // Trains LS, SF, LV + station
    AddStaticVehicle(537,1700.7551,-1953.6531,14.8756,200.0,-1,-1); // train LS
    AddStaticVehicle(438,818.5524,-1332.5916,13.4701,90.4924,6,76); // cabbi marcket station ls
    AddStaticVehicle(438,829.9993,-1332.7109,13.4711,90.0641,6,76); // cabbi marcket station ls 2
    AddStaticVehicle(515,2055.1333,-1940.0701,14.3458,269.7146,24,77); // camion ac remorque ls près de la station de train
    AddStaticVehicle(537,-1942.7950,168.4164,27.0006,200.0,-1,-1); // train SF
    AddStaticVehicle(537,1462.0745,2630.8787,10.8203,200.0,-1,-1); // train LV
    AddStaticVehicle(537,2276.3416,-2114.8298,13.7711,200.0,-1,-1); // train LV
   

   
    // Groove Street
    AddStaticVehicle(492,2509.6309,-1668.1626,13.2247,11.2028,2,26); // Sweet car
    AddStaticVehicle(600,2473.4805,-1693.7561,13.2297,1.5888,30,8); // car ryder
    AddStaticVehicle(475,2505.6187,-1693.7401,13.3615,0.3188,252,252); // Sabre car carl ls
    AddStaticVehicle(506,2445.7004,-1761.5432,13.2926,180.6316,6,6); // super gt a coté
    AddStaticVehicle(444,2456.9526,-1784.5660,13.8861,272.7161,32,42); // monster truck groove street
    AddStaticVehicle(609,2361.9197,-1782.0269,13.6192,359.7249,36,36); // Boxville pr cambriolage
    AddStaticVehicle(609,2361.8413,-1798.6212,13.6148,359.7263,36,36); // boxville pr cambriolage 2
   
    // Centre ville (Départ des civil)
    AddStaticVehicle(600,1716.2108,-1579.3416,13.2634,180.5492,32,8); // picadore ls centre ville
    AddStaticVehicle(589,1716.3083,-1571.9229,13.2050,177.9662,31,31); // club ls centre ville
    AddStaticVehicle(562,1707.0463,-1535.0332,13.1021,357.9888,35,1); // elegy ls centre ville
    AddStaticVehicle(541,1706.2732,-1542.5348,13.0840,358.5641,58,8); // bullet ls centre ville

   
    // Garage police ls
    AddStaticVehicle(596,1600.9396,-1687.9734,5.6124,89.8306,0,1); // police ls 1
    AddStaticVehicle(596,1558.6647,-1710.6329,5.6118,0.2017,0,1); // police ls 2
    AddStaticVehicle(601,1591.2819,-1710.8077,5.6493,358.6438,1,1); // S.A.W.T ls garage police
    AddStaticVehicle(427,1601.8854,-1684.0798,6.0225,91.4994,0,1); // van police garge ls
    AddStaticVehicle(427,1584.8351,-1607.2172,13.5146,181.9265,0,1); // van police ls
   
    // pompier et ambulance
    AddStaticVehicle(407,1748.5750,-1455.5059,13.7784,270.1349,3,1); // van pompier ls
    AddStaticVehicle(416,2033.0380,-1437.4197,17.3774,166.3325,1,3); // ambulance ls
   
    // Skate parck
    AddStaticVehicle(481,1917.8060,-1403.2473,13.0824,241.9391,3,3); // BMX
    AddStaticVehicle(510,1940.7592,-1408.1123,13.1793,23.3638,46,46); // VTT

    // LS airoport et parcking voiture + ocean dock
    AddStaticVehicle(519,1806.1066,-2406.8108,14.4731,220.1901,1,1) ;
    AddStaticVehicle(519,1851.0873,-2397.0818,14.4738,221.0776,1,1) ;
    AddStaticVehicle(519,1881.2903,-2364.6726,14.4760,231.6925,1,1) ; // jet priver
    AddStaticVehicle(593,1990.4940,-2400.4700,14.0069,126.8314,58,8) ; // dodo
    AddStaticVehicle(553,1954.6254,-2436.8525,14.8759,117.2574,55,23); // airoport ls nevada
    AddStaticVehicle(511,1789.4178,-2522.4492,14.9217,54.8837,4,90); // airoport ls beagle
    AddStaticVehicle(460,2351.6680,-2508.7383,1.8641,162.5516,1,30); // ocean dock ls skimer
    AddStaticVehicle(476,1778.7820,-2532.2405,14.2537,49.7271,7,6); // rustler 1
    AddStaticVehicle(476,1705.7207,-2530.2646,14.2537,45.1285,7,6); // rustler 2
    AddStaticVehicle(476,1544.9803,-2622.3672,14.2587,319.8249,7,6); // rustler 3
    AddStaticVehicle(476,1681.6730,-2623.3938,14.2537,281.2889,7,6); // rustler 4

   
    // ocean dock base militaire
   
    AddStaticVehicle(470,2777.4788,-2434.6421,13.6284,92.1222,43,0); // pat 1
    AddStaticVehicle(470,2777.4517,-2439.7070,13.6309,90.2862,43,0); // pat 2
    AddStaticVehicle(470,2778.5347,-2447.6919,13.6271,180.1082,43,0); // pat 3
    AddStaticVehicle(530,2780.8472,-2410.3828,13.4005,179.9911,112,1); // charioelev 1
    AddStaticVehicle(530,2777.9534,-2410.3821,13.4015,180.6325,114,1); // charioelev 2
    AddStaticVehicle(500,2766.1494,-2389.3103,13.7404,95.2057,40,84); // 500
    AddStaticVehicle(433,2792.1125,-2454.5432,14.0691,86.5402,43,0); // 433 van militaire
    AddStaticVehicle(433,2726.5349,-2392.9534,14.0695,89.4489,43,0); // 433 van militaire entré
   
   
    // Parking voitures ls  aéroport
    AddStaticVehicle(415,1560.6111,-2315.5901,13.3207,269.5740,25,1); // cheetah airoport ls
    // AddStaticVehicle(432,272.6756,1990.3163,17.6533,268.2450,43,0); // tank engare 2
    AddStaticVehicle(425,360.9012,1956.8245,18.3015,176.0409,43,0); // heli de chasse
   
    // autoroute ls
    AddStaticVehicle(411,2111.4790,-1545.8251,2.3810,243.4359,64,1); // infernus en panne ls autoroute
    AddStaticVehicle(525,2120.6475,-1549.2700,2.5101,259.3753,17,20); // depanneuse autoroute ls

    // pizza ls
    AddStaticVehicle(448,2103.5103,-1770.5983,12.9938,66.9678,3,6); // pizzaboy 1
    AddStaticVehicle(448,2102.8245,-1771.7499,12.9880,73.0635,3,6); // pizzaboy 2
    AddStaticVehicle(448,2102.8091,-1772.9287,12.9898,76.5358,3,6); // pizzaboy 3
    AddStaticVehicle(448,2102.5581,-1774.1206,12.9888,77.9360,3,6); // pizzaboy 4
    AddStaticVehicle(521,2096.2688,-1812.9006,12.9499,268.5355,75,13); // moto customer pizza
    AddStaticVehicle(603,2095.1423,-1820.4349,13.2208,270.9107,69,1); // phoenix customer pizza
    AddStaticVehicle(517,2095.3611,-1800.6780,13.2377,269.5375,40,36); // voiture ballas customer pizza
    AddStaticVehicle(400,2157.0027,-1808.2125,13.4746,179.7097,123,1); // motel customer ls
    AddStaticVehicle(456,2113.3833,-1781.0908,13.5629,358.4870,91,63); // van livraison pizza ls
   
    // Lowriders + a coter
    AddStaticVehicle(412,1805.3616,-1914.3459,13.2325,358.9399,10,8); // lowrider 1
    AddStaticVehicle(575,1777.5537,-1916.9597,12.9902,268.2851,19,96); // lowriders 2
    AddStaticVehicle(534,1793.4875,-1913.5588,13.1201,352.2615,42,42); // lowrider 3
    AddStaticVehicle(576,1794.8685,-1904.8032,13.0091,171.9786,68,96); // lowider 4
    AddStaticVehicle(575,1798.9297,-1919.1760,12.9975,19.0024,31,64); // lowrider 5
    AddStaticVehicle(576,1786.4537,-1920.2117,13.0002,326.5441,72,1); // lowrider 6
    AddStaticVehicle(534,1776.3177,-1897.4714,13.1091,195.4715,53,53); // lowrider 7
    AddStaticVehicle(412,1785.7335,-1901.7354,13.2321,152.4405,25,8); // lowrider 8
    AddStaticVehicle(574,1671.3428,-1892.9181,13.2720,91.5249,26,26); // lave sol
   
    // place et star
    AddStaticVehicle(411,1065.2076,-1366.8171,13.1099,1.4286,64,1); // infernus place
    AddStaticVehicle(412,1065.2035,-1342.1174,13.2195,0.0912,10,8); // savana place
    AddStaticVehicle(600,1050.7627,-1342.1967,13.0961,181.0812,32,8); // industriail place
    AddStaticVehicle(506,1050.6840,-1188.9806,20.4291,181.2439,6,6); // spergt place
    AddStaticVehicle(507,1065.0686,-1232.7369,16.3761,179.8447,42,42); // elegent place
    AddStaticVehicle(510,1077.4388,-1209.9154,17.0754,83.0921,39,39); // BMX place
    AddStaticVehicle(507,1010.0384,-1137.1566,23.4308,89.6795,0,0); // elegent star place 1
    AddStaticVehicle(507,1028.7340,-1137.7981,23.4811,90.1299,0,0); // elegent star place 2
    AddStaticVehicle(409,1019.3593,-1137.6741,23.4400,89.2498,1,1); // limousine star place
   
    // confernece centre
    AddStaticVehicle(420,1224.7386,-1826.9194,13.3722,270.6447,0,0); // conference centre taxi 1
    AddStaticVehicle(420,1237.5007,-1818.1884,13.3869,358.5525,0,0); // confer centre taxi 2




//San Fierro
    // Sf Airoport
    AddStaticVehicle(447,-1211.8110,-7.3242,14.1621,38.3023,1,3); // sparow airoport sf
    AddStaticVehicle(592,-1548.3496,-55.9912,15.3424,316.3760,1,1); // 1er avion de ligne SF airoport
   
    AddStaticVehicle(520,-1453.7855,502.5403,19.1844,92.5409,0,0); // hydra 1 sf port avion
    AddStaticVehicle(520,-1293.5402,501.9189,18.9574,270.3964,0,0); // hydra 2 sf porteavion
    AddStaticVehicle(548,-1429.3977,506.6845,19.8714,56.2208,1,1); // helico qtp    qtp = qui tire pas
    AddStaticVehicle(425,-1414.6099,518.6611,18.8142,87.9465,43,0); // helico de chasse sf porteavion
    AddStaticVehicle(470,-1528.4761,445.6746,7.1782,266.5498,43,0); // pat 1 near portevion
    AddStaticVehicle(470,-1302.1940,478.4663,7.1805,183.8289,43,0); // pet 2 near proteavion
    AddStaticVehicle(470,-1453.4915,455.0349,7.1775,1.3563,43,0); // pat 3 près du porteavion
    AddStaticVehicle(470,-1449.3273,455.7984,7.1798,2.4087,43,0); // pat 4 près du porte avion
    AddStaticVehicle(548,-1256.0192,475.0715,8.8598,90.1089,1,1); // helico qtp près du porteavion
    AddStaticVehicle(430,-1390.2512,422.5616,-0.3280,271.6352,46,26); // predator police 1 sf
    AddStaticVehicle(430,-1404.5720,431.1919,-0.1814,269.4843,46,26); // predator 2 sf
    AddStaticVehicle(473,-1163.2181,379.2838,-0.2389,318.0025,56,53); // petit bateaux
   
// Las Venturas
    AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
    AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
    AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
    AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
    AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
    AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
    AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
    AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
    AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
    AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
    AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
    AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
    AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
    AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
    AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
    AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
    AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
    AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
    AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
    AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
    AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
    AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
    AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
    AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
    AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
    AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
    AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
    AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
    AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
    AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
    AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
    AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
    AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
    AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
    AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
    AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
    AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
    AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
    AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
    AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
    AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
    AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
    AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
    AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
    AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
    AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
    AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
    AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
    AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
    AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
    AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
    AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
    AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
    AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
    AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
    AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
    AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
    AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
    AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
    AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
    AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
    AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
    AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
    AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
    AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
    AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
    AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
    AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
    AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
    AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
    AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
    AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
    AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
    AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332
    AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382
    AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
    AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
    AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
    AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
    AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
    AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
    AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
    AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
    AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
    AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
    AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
    AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
    AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
    AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
    AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
    AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
    AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
    AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
    AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
    AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
    AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
    AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
    AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
    AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
    AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
    AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
    AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
   
    //Monday 13th Additions ~ Jax
    AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
    AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
    AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
    AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
    // --- uncommented
    AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
    AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
    AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
    AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
    AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
    // --- uncommented end

    //Uber haxed
    AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
    AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
    AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
    //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife
    AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
    AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
    //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
    AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
    AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
    AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
    AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
    AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
    AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //

    //uber haxed x 50
    //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
    //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
    //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
    //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
    AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
    AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
    AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
    //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
    AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
    AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
    AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
    AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
    //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
    AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
    AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
    AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
    AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
    AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
    //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
    AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
    AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
    //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
    AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
    AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
    AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
    AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
    AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
    AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //

    //Uber haxed x 100

    // --- uncommented
    AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
    AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
    //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
    AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
    // --- uncommented end
    AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
    AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
    AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
    AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
    AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
    AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
    AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
    AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
    AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
    // Exceeds model limit, cars need model adjustments
    // --- uncommented
    AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
    //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
    AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
    //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
    //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
    //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
    //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
    AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
    AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
    //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
    //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
    //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
    //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
    //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
    //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
    //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
    //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
    //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
    //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
    //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
    AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
    AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
    // --- uncommented end

    AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
    AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
    AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
    AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
    AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
    AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
    AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
    AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //

    // 22/4 UPDATE
    AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
    AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
    AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
    AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
    AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
    AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
    AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
    AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
    AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
    AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
    AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
    AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
    AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
    AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
    AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
    AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
    AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //

    // 25/4 UPDATE
    AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
    AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
    AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
    AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
    AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
    AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
    AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
    AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
    AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
    AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
    AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
    AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
    AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
    AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
    AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
    AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
    AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
    AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
    AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
    AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
    AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi
   
    // SAN FIERRO
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");

    // OTHER AREAS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");

    printf("Total vehicles from files: %d",total_vehicles_from_files);


   
// Pickup(ID du pickup, type(2 de pref), posX, posY, posZ, virtalworld (prf0))
    // groove street
    AddStaticPickup(355, 2, 2522.3999023438, -1675.9000244141, 20.299999237061, 0);
    AddStaticPickup(359, 2, 2536.929, -1665.159, 15.15388, 0);
    AddStaticPickup(371, 2, 1528.4015,-1357.5100,329.8370, 0); // parachute sur phtdj
    AddStaticPickup(372, 2, 2499.3425,-1662.4407,13.4504, 0); // tec-9
    AddStaticPickup(351, 2, 2486.8892,-1647.5894,13.9902, 0); // fusil a pompe
    AddStaticPickup(363, 2, 2353.6309,-1819.6559,13.3536, 0); // C4
    AddStaticPickup(1274, 2, 2451.7212,-1785.9359,13.3850, 0); // Dollars
   
    // garge police ls
    AddStaticPickup(335, 2,1722.0466,-1622.9558,13.2514, 0); // arms centre ville
    AddStaticPickup(352, 2,1554.4939,-1637.0697,5.9252, 0); // arms garge 1
    AddStaticPickup(349, 2,1550.5323,-1636.4805,5.9245, 0); // arms garge police 2
    AddStaticPickup(342, 2,1547.2708,-1637.7838,5.9246, 0); // arms garge police 3
    AddStaticPickup(1242, 2,1527.8071,-1635.8416,5.9230, 0); // arms garge police 4
    AddStaticPickup(355, 2,2353.6309,-1819.6559,13.3536, 0); // garge nn couvert

   



////////////////////////////////////////////////////////////////////////////////
}
// #definie IDCAR GetPlayerVehicleID(playerid);
// if(IsPlayerInVehicle(playerid))
// {
// SendClientMessage(playerid, 0xFFFFFFFFF, "You're in vehicle!");
// }
public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,"~g~game~r~Mode",2900,6);
    SendClientMessage(playerid, COLOR_GREEN, "Bienvenu ! /cmds pour voir toutes les commandes.");
    GivePlayerMoney(playerid, 1000000);
    SetPlayerColor(playerid, COLOR_RED);
    GivePlayerWeapon(playerid, 34, 1000000000);
    SetPlayerHealth(playerid, 100000);
   
    // message d'entrer
     new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s est venu dans le server !", pname);
    SendClientMessageToAll(0xAAAAAAAA, string);
    {
    return 1;
}


}
public OnPlayerSpawn(playerid)
{
    GivePlayerWeapon(playerid, 34, 1000000000);
    if(gTeam[playerid] == TEAM_GROVE) {
    SetPlayerColor(playerid,COLOR_GREEN); // vert
    SetPlayerTeam(playerid, 1);
        }
    if(gTeam[playerid] == TEAM_BALLA) {
    SetPlayerColor(playerid,TEAM_BALLA_COLOR); // violet
    SetPlayerTeam(playerid, 2);
        }
    return 1;
}
public SetupPlayerForClassSelection(playerid)
{
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-2204.5581,648.2476,73.8359);
    SetPlayerFacingAngle(playerid,309.6090);
    SetPlayerCameraPos(playerid,-2197.6504,654.1795,73.8359);
    SetPlayerCameraLookAt(playerid,-2204.5581,648.2476,73.8359);
}
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerClass(playerid, classid);
    SetupPlayerForClassSelection(playerid);
    gPlayerClass[playerid] = classid;
   
    if(classid == 0)
    {
      GameTextForPlayer(playerid, "~b~Police", 2000, 5);
      SetPlayerColor(playerid,COLOR_GREEN);
      gTeam[playerid] = TEAM_BALLA;
    }
   
    switch (classid) {
        case 0:
            {
                GameTextForPlayer(playerid, "~g~CJ", 500, 3);
            }
        case 1:
            {
                GameTextForPlayer(playerid, "~b~Tenpenny", 500, 3);
            }
        case 2:
            {
                GameTextForPlayer(playerid, "~b~Pulaski", 500, 3);
            }
        case 3:
            {
                GameTextForPlayer(playerid, "~b~Hernandez", 500, 3);
            }
        case 4:
            {
                GameTextForPlayer(playerid, "~b~Officier de police", 500, 3);
            }
        case 5:
            {
                GameTextForPlayer(playerid, "~b~Officier de police", 500, 3);
            }
        case 6:
            {
                GameTextForPlayer(playerid, "~b~Officier de police", 500, 3);
            }
        case 7:
            {
                GameTextForPlayer(playerid, "~b~Officier de police", 500, 3);
            }
        case 8:
            {
                GameTextForPlayer(playerid, "~b~Motar policier", 500, 3);
            }
        case 9:
            {
                GameTextForPlayer(playerid, "~b~S.A.W.T", 500, 3);
            }
        case 10:
            {
                GameTextForPlayer(playerid, "~b~F.B.I", 500, 3);
            }
        case 11:
            {
                GameTextForPlayer(playerid, "~b~Militaire", 500, 3);
                // SendClientMessage(playerid,0xAFAFAFAA,"Skin bloquer. Veuiller taper /débloquer [mot de passe]");
                // Locked[playerid] = 1;

            }
        case 12:
            {
                GameTextForPlayer(playerid, "~b~Shérif du désert", 500, 3);
            }
        case 13:
            {
                GameTextForPlayer(playerid, "~g~Big smoke", 500, 3);
                SetPlayerColor(playerid, TEAM_GROVE);
            }
        case 14:
            {
                GameTextForPlayer(playerid, "~g~Seewt", 500, 3);
                SetPlayerColor(playerid, TEAM_GROVE);
            }
        case 15:
            {
                GameTextForPlayer(playerid, "~g~Ryder", 500, 3);
                SetPlayerColor(playerid, TEAM_GROVE);
            }
        case 16:
            {
                GameTextForPlayer(playerid, "~w~Cesar", 500, 3);
            }
        case 17:
            {
                GameTextForPlayer(playerid, "~w~Civil et après", 500, 3);
            }

}
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    if(Locked[playerid]) return 0;
    //If player's current class is passworded, stop them from spawning
    return 1;
}


////////////////////////// Les commandes //////////////////////////
public OnPlayerCommandText(playerid, cmdtext[])
{
   
     if(strcmp(cmdtext, "/rep", true) == 0) {
         new vehicleid = GetPlayerVehicleID(playerid);
        SetVehicleHealth(vehicleid, 1000.0);
            return 1;
        }
       
    if(strcmp(cmdtext, "/kill", true) == 0) {
        SetPlayerHealth(playerid,0.0);
            return 1;
     }
   
    if(strcmp(cmdtext, "/weapons", true) == 0) {
        GivePlayerWeapon(playerid, 26, 1000000000);
        GivePlayerWeapon(playerid, 37, 1000000000);
            return 1;
     }
   
     if(strcmp(cmdtext,"/cmdsaction",true) == 0) {
        SendClientMessage(playerid,0xAFAFAFAA,"Animation :");
        SendClientMessage(playerid,0xAFAFAFAA,"/handsup /drunk /bomb /getarrested /laugh /lookout /robman");
        SendClientMessage(playerid,0xAFAFAFAA,"/crossarms /lay /hide /vomit /eat /wave /taichi");
        SendClientMessage(playerid,0xAFAFAFAA,"/deal /crack /smokem /smokef /groundsit /chat /dance /f**ku");
    }
   
    if(strcmp(cmdtext, "/cmds", true) == 0) {
        SendClientMessage(playerid, COLOR_RED, "/Kill : T'es mort");
        SendClientMessage(playerid, COLOR_RED, "/rep : Réparer sa voiture");
        SendClientMessage(playerid, COLOR_RED, "/cmdsaction : voir les animation");
            return 1;
     }
   
     
   
   
     
// Telportation
    if(strcmp(cmdtext, "/lv", true) == 0) {
      SetPlayerInterior(playerid,0);
      SetPlayerPos(playerid,2027.9156,1342.3516,10.8203);
      GameTextForPlayer(playerid," Bienvenue a Las Venturas ",500,1);
      SendClientMessage(playerid, COLOR_BLUE," Bienvenue a Las Venturas ");
      return 1;
      }
     
    if(strcmp(cmdtext, "/sf", true) == 0) {
      SetPlayerInterior(playerid,0);
      SetPlayerPos(playerid,-1260.49,28.61912,14.14844);
      GameTextForPlayer(playerid," Bienvenue a San Fierro ",500,1);
      SendClientMessage(playerid, COLOR_BLUE," Bienvenue a San Fierro ");
      return 1;
      }
     
    if(strcmp(cmdtext, "/Skateparck", true) == 0) {
      SetPlayerInterior(playerid,0);
      SetPlayerPos(playerid,1940.436,-1398.45,13.57031);
      GameTextForPlayer(playerid," Bienvenue au Skateparck ",500,1);
      SendClientMessage(playerid, COLOR_BLUE," Bienvenue au Skateparck ");
      return 1;
      }

// Activer des voitures (faire apparaitre)
    if(IsPlayerAdmin(playerid)) if(strcmp(cmdtext,"/BOOM",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(432, X, Y, Z, 250, 0, 3, 1000);
        SendClientMessage(playerid, COLOR_BLUE, "* hey !");
        return 1;
    }
   
       if(strcmp(cmdtext,"/Pizzaboy",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(448, X, Y, Z, 250, 3, 3, 10000);
        SendClientMessage(playerid, COLOR_BLUE, "* PizzaBoy Activer");
        return 1;
    }
   
    if(strcmp(cmdtext,"/sanchez",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(468, X, Y, Z, 250, 0, 3, 10000);
        SendClientMessage(playerid, COLOR_BLUE, "* Sanchez Activer");
        return 1;
    }
   
    if(strcmp(cmdtext,"/BMX",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(481, X, Y, Z, 250, 0, 3, 10000);
        SendClientMessage(playerid, COLOR_BLUE, "* BMX Activer");
        return 1;
    }

    if(strcmp(cmdtext,"/SuperGT",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(506, X, Y, Z, 250, 0, 1, 10000);
        SendClientMessage(playerid, COLOR_BLUE, "* SuperGT Activer");
        return 1;
    }
   
    if(strcmp(cmdtext,"/VTT",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(510, X, Y, Z, 250, 0, 3, 10000);
        SendClientMessage(playerid, COLOR_BLUE, "* VTT Activer");
        return 1;
    }

    if(strcmp(cmdtext,"/Nrg500",true) == 0) {
        new Float:X,Float:Y,Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        CreateVehicle(522, X, Y, Z, 250, 0, 1, 10000);
        SendClientMessage(playerid, COLOR_BLUE, "* Nrg-500 Activer");
        return 1;
    }
   
    return 1;
}
SetPlayerClass(playerid, classid) {
    if(classid == 0) {
    gTeam[playerid] = TEAM_GROVE;
    } else if(classid == 1) {
    gTeam[playerid] = TEAM_BALLA;
     }

}

public OnPlayerDeath(playerid, killerid, reason)
{
    new pName[MAX_PLAYER_NAME], StringMessage[128];
    GetPlayerName(playerid, pName, sizeof(pName));
    switch(reason)
    {
    case REASON_DEATH: format(StringMessage, sizeof(StringMessage), "%s vient de crever !",pName[playerid], playerid);
    }
    SendClientMessageToAll(0xFF0000AA, StringMessage);
    // Ajouter 1 de score, 1000 $ et 1 étoile (par crime) au tueur.
    if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
    GivePlayerMoney(killerid, 1000);
    SetPlayerWantedLevel(killerid, 1);
    GameTextForPlayer(playerid,"~w~T'es Mort",2900,6);
    // SetPlayerColor(killerid, COLOR_RED);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
new pName[MAX_PLAYER_NAME], StringMessage[128];
GetPlayerName(playerid, pName, sizeof(pName));
switch(reason)
{
    case REASON_CRASH: format(StringMessage, sizeof(StringMessage), "%s est parti du server ! [Crash]",pName[playerid], playerid);
    case REASON_LEAVE: format(StringMessage, sizeof(StringMessage), "%s est parti du server ! [Parti(e)]",pName[playerid], playerid);
    case REASON_KICK: format(StringMessage, sizeof(StringMessage), "%s est parti du server ! [Kick]",pName[playerid], playerid);
    case REASON_BAN: format(StringMessage, sizeof(StringMessage), "%s est parti du server ! [BAN]",pName[playerid], playerid);
    case REASON_RECONNECT: format(StringMessage, sizeof(StringMessage), "%s est parti du server ! [Reconnection]",pName[playerid], playerid);
}
SendClientMessageToAll(0xFF0000AA, StringMessage);

}

public OnPlayerUpdate(playerid)
{
    if(!IsPlayerConnected(playerid)) return 0;
    if(IsPlayerNPC(playerid)) return 1;
    return 1;
}

Hors ligne chneubeul

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #1 le: 29 Mai 2013, 20:57:07 »
Salut :)

Vérifie que tu as bien l'include dans le dossier correspondant, non pas dans le répertoire /pawno/include mais à la racine de ton serveur.

Sinon, ajoute l'include dans le répertoire pawno/include mais modifie la ligne par :
#include "voiture"

A+, Sam.
:medieval_sword2:

Hors ligne xBlks

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #2 le: 30 Mai 2013, 20:15:47 »
salut

merci d'avoir essayé de m'aider mais cela n'a pas marché :sad:

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Re : Re : [problème pawno]fatal error 100 sur un include
« Réponse #3 le: 30 Mai 2013, 20:25:19 »
Sinon, ajoute l'include dans le répertoire pawno/include mais modifie la ligne par :
#include "voiture"

Plutôt:

#include <voiture>

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #4 le: 30 Mai 2013, 20:42:35 »
Ouais plutôt oui, comme j'ai copier/coller sa ligne j'ai pas fait attention :p

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #5 le: 31 Mai 2013, 17:33:10 »
salut

j'ai essayer avec la modification que tu m'a dit mais sa n'a pas marché  :cry:

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #6 le: 02 Juin 2013, 22:48:53 »
Le fichier se trouve-t-il dans la bonne installation de Pawno ?

J'ai déjà vu beaucoup de problèmes à cause de ceci.

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #7 le: 04 Juin 2013, 13:58:40 »
y'a rien de compliqué ici ( pour c'eux qui ont fait semblant d'aider )...

#include "../include/voiture.inc" est ton probleme.

c'est pas / mais \   :closedeyes:
pris dans mon gamemode comme exemple
#include <YSI\y_ini>

et au faite , a quoi sert tes deux points ?? le dossier include ( pas de pawno ) est deja a la racine.

plus simple : met ton voiture.inc dans \pawno\include et simplement faire comme ca
#include <voiture>

j'espere t'avoir aider et bonne apprentissage :)

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Re : Re : [problème pawno]fatal error 100 sur un include
« Réponse #8 le: 04 Juin 2013, 16:22:23 »
y'a rien de compliqué ici ( pour c'eux qui ont fait semblant d'aider )...

Je ne pense pas qu'un inconnu (qui n'a pas prit le temps de se présenter) puisse se permettre de juger la qualité de notre aide. Ici, on aide, on ne mâche pas le travail de la personne.


Adju ♥
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Re : [problème pawno]fatal error 100 sur un include
« Réponse #9 le: 04 Juin 2013, 16:29:52 »
De plus, je viens d'essayer par curiosité l'utilisation des slash et des anti-slash dans le chemin des bibliothèques. Il s'avère que les deux fonctionnent très bien chez moi ! :wink:

EDIT - Curieux que je suis, j'ai même essayé l'utilisation des chevrons (< et >) et ceux des guillemets ("..."). Les deux fonctionnent également, qu'on utilise une bibliothèque native ou non (il semblerait que ce ne soit pas comme en langage C).

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Re : Re : [problème pawno]fatal error 100 sur un include
« Réponse #10 le: 04 Juin 2013, 16:35:17 »
y'a rien de compliqué ici ( pour ceux qui ont fait semblant d'aider )...


Personne ici ne fait semblant d'aider, ça s'appelle juste de la bonne volonté, et chacun donne un coup de main à la hauteur de ses connaissances.
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Re : Re : [problème pawno]fatal error 100 sur un include
« Réponse #11 le: 04 Juin 2013, 23:11:52 »
y'a rien de compliqué ici ( pour c'eux qui ont fait semblant d'aider )...

#include "../include/voiture.inc" est ton probleme.

c'est pas / mais \   :closedeyes:

Merci de vérifier vos dire avant de poster (fièrement et à tord) des affirmations et des attaques (non-justifiés ?).

Les slashs et anti-slashs sont équivalents (sous
Windows du-moins), cela ne change absolument rien dans les directives de pré-processeurs pour un chemin (relatif ou absolu). Après, pour ce qui est des chaînes de caractères, cela joue ( \n pour un saut de ligne).

D'ailleurs... ici, nous sommes bénévoles, je ne perçois aucun revenu de mon "travail" ici, j'ai plusieurs heures à mon actif sur ce forum, et je n'ai encore jamais vu ça, de quel droit te permet-tu de juger notre travail ?

Enfin... la prochaine fois que cela se reproduit, une sanction sera appliquée, prend cela pour un premier avertissement écrit.

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Re : Re : Re : [problème pawno]fatal error 100 sur un include
« Réponse #12 le: 05 Juin 2013, 17:55:13 »
y'a rien de compliqué ici ( pour c'eux qui ont fait semblant d'aider )...

#include "../include/voiture.inc" est ton probleme.

c'est pas / mais \   :closedeyes:

Merci de vérifier vos dire avant de poster (fièrement et à tord) des affirmations et des attaques (non-justifiés ?).

Les slashs et anti-slashs sont équivalents (sous
Windows du-moins), cela ne change absolument rien dans les directives de pré-processeurs pour un chemin (relatif ou absolu). Après, pour ce qui est des chaînes de caractères, cela joue ( \n pour un saut de ligne).

D'ailleurs... ici, nous sommes bénévoles, je ne perçois aucun revenu de mon "travail" ici, j'ai plusieurs heures à mon actif sur ce forum, et je n'ai encore jamais vu ça, de quel droit te permet-tu de juger notre travail ?

Enfin... la prochaine fois que cela se reproduit, une sanction sera appliquée, prend cela pour un premier avertissement écrit.


" de quel droit te permet-tu de juger notre travail ? " parce que j'ai demender de l'aide et jamais eu de reponse. en plus , il a un probleme A et les seul truc qu'il a droit c'est en rapport a B... ca , ca s'appel faire semblant d'aider. surtout que la c'étais evidant.
j'ai aucunement parler des moderateurs. prend toi en a moi sur quelque chose de concret.

si une voiture fait de la fumée par le capot , tu va dire au proprietaire de verifier sa serrure de coffre a l'arriere ?  bah c'est ce qu'ils ont fait.

ah et au faite les menace de sanction... garde les pour d'autre parce que serieusement j'en ai rien a battre et je vais meme t'expliquer pourquoi.
parce que je sait que MOI j'ai essayer de l'aider et non faire semblant avec un truc qui a aucunement rapport comme plusieur ( mais pas tous ), donc j'ai fait quelque chose de bien. et je vais pas mourir si je peut plus venir ici.. y reste le forum officiel ou il a de la vrais aide pour tout le monde et que j'aide beaucoup

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Re : [problème pawno]fatal error 100 sur un include
« Réponse #13 le: 05 Juin 2013, 18:18:46 »
Pourquoi tu interfère Infu ? C'est une discussion entre Xartrick et lui tu n'as pas à jouer un rôle de modo ici.

La prochaine fois que je t'y prends ce sont tes droits d'écriture qui seront retirés.



Derrière tout programme se cache un programmeur, je considère le monde comme un programme.
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Re : [problème pawno]fatal error 100 sur un include
« Réponse #14 le: 05 Juin 2013, 20:40:24 »
La première aide apportée par chneubeul est correcte: il arrive souvent que l'utilisateur se trompe de répertoire.

La première aide que j'ai apportée est fausse: les chevrons où les guillemets revienne au même (contrairement à d'autre langages où les chevrons correspondent au répertoire des librairies de l'
IDE et les guillemets, un répertoire tiers (relatif ou absolu).
La seconde aide est correcte: souvent, les utilisateurs utilisent plusieurs installations de
Pawno (car possèdent plusieurs serveur de "test") et ils ouvrent souvent leur code à l'aide d'un double-clic. Or, si l'éditeur ouvert diffère de l'éditeur où il a déposé son fichier, il peut attendre jusqu'à la fin des temps. L'association d'un fichier (de son type (comprendre extension, ici pwn)) à un programme, c'est ça le soucis dans ce cas.

Nous préférons couvrir le maximum de cas, du plus au moins évidant.

Comme tu as l'air d'aimer les images, prenons le cas d'une enquête policière: si un cadavre est retrouvé avec un couteau dans la main, il c'est suicidé.

Toutes les aides apportées dans ce topic ont toutes raisons d'être (y comprit la tienne et la mienne bien que fausse).

Si tu as demandé de l'aide est que personne ne t'as aidé, il y a plusieurs raisons: la personne ne sait pas résoudre ton problème; une personne pouvant résoudre ton problème était absente; ...
Une expérience n'est pas le reflet de toute une communauté (ni de ses membres).

Je vois bien que tu ne parle pas des modérateurs, mais nous nous devons de prendre partie, c'est notre travail ici (bien que nous devons être impartial).

Les menaces de sanction sont juste un symbole pour te montrer que ce que tu fais est mal, je me doute bien que cela ne va pas changer ta vie, c'est seulement pour te montrer quelque-chose.
« Modifié: 05 Juin 2013, 21:02:37 par Xartrick »